///////////////////////////////////////////////////////////////////////////////
-// Name: msw/ownerdrw.cpp
+// Name: src/os2/ownerdrw.cpp
// Purpose: implementation of wxOwnerDrawn class
// Author: David Webster
-// Modified by:
+// Modified by: Marcin Malich
// Created: 10/12/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
-// Licence: wxWindows license
+// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#ifndef WX_PRECOMP
- #include "wx/window.h"
- #include "wx/msw/private.h"
- #include "wx/font.h"
- #include "wx/bitmap.h"
- #include "wx/dcmemory.h"
- #include "wx/menu.h"
- #include "wx/utils.h"
-#endif
+#if wxUSE_OWNER_DRAWN
#include "wx/ownerdrw.h"
-#include "wx/menuitem.h"
+#include "wx/os2/private.h"
+#include "wx/os2/dcclient.h"
+// ----------------------------------------------------------------------------
+// constants for base class
+// ----------------------------------------------------------------------------
+
+int wxOwnerDrawnBase::ms_defaultMargin = 3;
// ============================================================================
// implementation of wxOwnerDrawn class
// ============================================================================
-// ctor
-// ----
-wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
- bool bCheckable, bool bMenuItem)
- : m_strName(str)
-{
- m_bCheckable = bCheckable;
- m_bOwnerDrawn = FALSE;
- m_nHeight = 0;
- m_nMarginWidth = ms_nLastMarginWidth;
-}
-
- size_t wxOwnerDrawn::ms_nDefaultMarginWidth = 15;
-
-size_t wxOwnerDrawn::ms_nLastMarginWidth = ms_nDefaultMarginWidth;
-
-// drawing
-// -------
-
-// get size of the item
-bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
-{
- wxMemoryDC dc;
- dc.SetFont(GetFont());
-
- // ## ugly...
- wxChar *szStripped = new wxChar[m_strName.Len()];
- wxStripMenuCodes((wxChar *)m_strName.c_str(), szStripped);
- wxString str = szStripped;
- delete [] szStripped;
-
- // # without this menu items look too tightly packed (at least under Windows)
- str += wxT('W'); // 'W' is typically the widest letter
-
- dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
-
- // JACS: items still look too tightly packed, so adding 2 pixels.
- (*pheight) = (*pheight) + 2;
-
- m_nHeight = *pheight; // remember height for use in OnDrawItem
-
- return TRUE;
-}
-
-// searching for this macro you'll find all the code where I'm using the native
-// Win32 GDI functions and not wxWindows ones. Might help to whoever decides to
-// port this code to X. (VZ)
-
-// JACS: TODO. Why does a disabled but highlighted item still
-// get drawn embossed? How can we tell DrawState that we don't want the
-// embossing?
-
// draw the item
-bool wxOwnerDrawn::OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus st)
+bool wxOwnerDrawn::OnDrawItem( wxDC& rDC,
+ const wxRect& rRect,
+ wxODAction eAction,
+ wxODStatus eStatus )
{
-///////////////////////////////////////////////////////////////////////////////////////////////////
-// Might want to check the native drawing apis for here and doo something like MSW does for WIN95
-///////////////////////////////////////////////////////////////////////////////////////////////////
-
- // we do nothing on focus change
- if ( act == wxODFocusChanged )
- return TRUE;
-
- // wxColor <-> RGB
- #define ToRGB(col) RGB(col.Red(), col.Green(), col.Blue())
- #define UnRGB(col) GetRValue(col), GetGValue(col), GetBValue(col)
-
- // set the colors
- // --------------
- DWORD colBack, colText;
-// TODO:
-/*
- if ( st & wxODSelected ) {
- colBack = GetSysColor(COLOR_HIGHLIGHT);
- colText = GetSysColor(COLOR_HIGHLIGHTTEXT);
- }
- else {
- // fall back to default colors if none explicitly specified
- colBack = m_colBack.Ok() ? ToRGB(m_colBack) : GetSysColor(COLOR_WINDOW);
- colText = m_colText.Ok() ? ToRGB(m_colText) : GetSysColor(COLOR_WINDOWTEXT);
- }
-*/
-// dc.SetTextForeground(wxColor(UnRGB(colText)));
-// dc.SetTextBackground(wxColor(UnRGB(colBack)));
-
- // select the font and draw the text
- // ---------------------------------
-
- // determine where to draw and leave space for a check-mark.
- int x = rc.x + GetMarginWidth();
-
- dc.SetFont(GetFont());
- dc.DrawText(m_strName, x, rc.y);
-
- // draw the bitmap
- // ---------------
- if ( IsCheckable() && !m_bmpChecked.Ok() ) {
- if ( st & wxODChecked ) {
- // using native APIs for performance and simplicity
-// TODO:
-/*
- HDC hdcMem = CreateCompatibleDC(hdc);
- HBITMAP hbmpCheck = CreateBitmap(GetMarginWidth(), m_nHeight, 1, 1, 0);
- SelectObject(hdcMem, hbmpCheck);
- // then draw a check mark into it
- RECT rect = { 0, 0, GetMarginWidth(), m_nHeight };
-
- // finally copy it to screen DC and clean up
- BitBlt(hdc, rc.x, rc.y, GetMarginWidth(), m_nHeight,
- hdcMem, 0, 0, SRCCOPY);
- DeleteDC(hdcMem);
-*/
+
+ //
+ // Select the font and draw the text
+ // ---------------------------------
+ //
+
+ CHARBUNDLE vCbnd;
+ wxPMDCImpl *impl = (wxPMDCImpl*) rDC.GetImpl();
+ HPS hPS= impl->GetHPS();
+ wxFont vFont;
+ wxColour vColBack;
+ wxColour vColText;
+ COLORREF vRef;
+ RECTL vRect = {rRect.x + 4, rRect.y + 1, rRect.x + (rRect.width - 2), rRect.y + rRect.height};
+
+ memset(&vCbnd, 0, sizeof(CHARBUNDLE));
+
+ GetFontToUse(vFont);
+ GetColourToUse(eStatus, vColText, vColBack);
+
+ rDC.SetFont(vFont);
+ rDC.SetTextBackground(vColBack);
+ rDC.SetTextForeground(vColText);
+ rDC.SetBackgroundMode(wxTRANSPARENT);
+
+ vCbnd.lColor = vColText.GetPixel();
+ vCbnd.lBackColor = vColBack.GetPixel();
+ ::GpiSetAttrs( hPS
+ ,PRIM_CHAR
+ ,CBB_BACK_COLOR | CBB_COLOR
+ ,0
+ ,&vCbnd
+ );
+ ::GpiSetBackMix( hPS
+ ,BM_LEAVEALONE
+ );
+
+ //
+ // Paint the background
+ //
+ ::WinFillRect(hPS, &vRect, vColBack.GetPixel());
+
+ //
+ // Determine where to draw and leave space for a check-mark.
+ //
+ int nX = rRect.x + GetMarginWidth();
+
+ //
+ // Unfortunately, unlike Win32, PM has no owner drawn specific text
+ // drawing methods like ::DrawState that can cleanly handle accel
+ // mnemonics and deal, automatically, with various states, so we have
+ // to handle them ourselves. Notice Win32 can't handle \t in ownerdrawn
+ // strings either. We cannot handle mnemonics either. We display
+ // them, though, in the hope we can figure them out some day.
+ //
+
+ //
+ // Display main text
+ //
+ wxString sFullString = GetItemLabel(); // need to save the original text
+ int nIndex;
+ size_t nWidth;
+ size_t nCharWidth;
+ size_t nHeight;
+ bool bFoundMnemonic = false;
+
+ //
+ // Deal with the mnemonic character
+ //
+ nIndex = sFullString.Find(wxT("~"));
+ if (nIndex != -1)
+ {
+ wxString sTmp = sFullString;
+
+ bFoundMnemonic = true;
+ sTmp.Remove(nIndex);
+ rDC.GetTextExtent( sTmp
+ ,(wxCoord *)&nWidth
+ ,(wxCoord *)&nHeight
+ );
+ sTmp = sFullString[(size_t)(nIndex + 1)];
+ rDC.GetTextExtent( sTmp
+ ,(wxCoord *)&nCharWidth
+ ,(wxCoord *)&nHeight
+ );
+ sFullString.Replace(sTgt.c_str(), wxEmptyString, true);
}
- }
- else {
- // for uncheckable item we use only the 'checked' bitmap
- wxBitmap bmp(GetBitmap(IsCheckable() ? ((st & wxODChecked) != 0) : TRUE));
- if ( bmp.Ok() ) {
- wxMemoryDC dcMem(&dc);
- dcMem.SelectObject(bmp);
-
- // center bitmap
- int nBmpWidth = bmp.GetWidth(),
- nBmpHeight = bmp.GetHeight();
-
- // there should be enough place!
- wxASSERT((nBmpWidth <= rc.GetWidth()) && (nBmpHeight <= rc.GetHeight()));
-
- //MT: blit with mask enabled.
-// TODO:
-/*
- dc.Blit(rc.x + (GetMarginWidth() - nBmpWidth) / 2,
- rc.y + (m_nHeight - nBmpHeight) /2,
- nBmpWidth, nBmpHeight,
- &dcMem, 0, 0, wxCOPY,true);
-
- if ( st & wxODSelected ) {
- #ifdef O_DRAW_NATIVE_API
- RECT rectBmp = { rc.GetLeft(), rc.GetTop(),
- rc.GetLeft() + GetMarginWidth(),
- rc.GetTop() + m_nHeight };
- SetBkColor(hdc, colBack);
- DrawEdge(hdc, &rectBmp, EDGE_RAISED, BF_SOFT | BF_RECT);
- }
-*/
+
+ //
+ // Draw the main item text sans the accel text
+ //
+ POINTL vPntStart = {nX, rRect.y + 4};
+ ::GpiCharStringAt( impl->GetHPS()
+ ,&vPntStart
+ ,sFullString.length()
+ ,sFullString.char_str()
+ );
+ if (bFoundMnemonic)
+ {
+ //
+ // Underline the mnemonic -- still won't work, but at least it "looks" right
+ //
+ wxPen vPen;
+ POINTL vPntEnd = {nX + nWidth + nCharWidth - 3, rRect.y + 2}; //CharWidth is bit wide
+
+ vPntStart.x = nX + nWidth - 1;
+ vPntStart.y = rRect.y + 2; // Make it look pretty!
+ vPen = wxPen(vColText, 1, wxSOLID); // Assuming we are always black
+ rDC.SetPen(vPen);
+ ::GpiMove(hPS, &vPntStart);
+ ::GpiLine(hPS, &vPntEnd);
}
- }
-/*
- #ifdef O_DRAW_NATIVE_API
- ::SetTextColor(hdc, colOldText);
- ::SetBkColor(hdc, colOldBack);
-
- #undef hdc
- #endif //O_DRAW_NATIVE_API
-*/
- return TRUE;
-}
+ return true;
+} // end of wxOwnerDrawn::OnDrawItem
+
+#endif //wxUSE_OWNER_DRAWN