// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
+#ifdef __GNUG__
+#pragma implementation "dcscreen.h"
+#endif
+
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#include "wx/dcscreen.h"
-#if !USE_SHARED_LIBRARY
IMPLEMENT_DYNAMIC_CLASS(wxScreenDC, wxWindowDC)
-#endif
// Create a DC representing the whole screen
wxScreenDC::wxScreenDC()
{
- // TODO
-}
-
-wxScreenDC::~wxScreenDC()
+ m_hDC = ::WinOpenWindowDC(HWND_DESKTOP);
+ m_hPS = ::WinGetScreenPS(HWND_DESKTOP);
+ ::GpiSetBackMix(m_hPS, BM_LEAVEALONE);
+} // end of wxScreenDC::wxScreenDC()
+
+void wxScreenDC::DoGetSize(
+ int* pnWidth
+, int* pnHeight
+) const
{
- // TODO
-}
+ //
+ // Skip wxWindowDC version because it doesn't work without a valid m_canvas
+ // (which we don't have)
+ //
+ wxDC::DoGetSize( pnWidth
+ ,pnHeight
+ );
+} // end of wxScreenDC::DoGetSize