@a flags may have the @c wxCONTROL_CHECKED, @c wxCONTROL_CURRENT or
@c wxCONTROL_UNDETERMINED bit set, see @ref wxCONTROL_FLAGS.
*/
- virtual void DrawCheckBox(wxWindow* win, wxDC& dc,
- const wxRect& rect, int flags);
+ virtual void DrawCheckBox(wxWindow* win, wxDC& dc, const wxRect& rect,
+ int flags = 0) = 0;
/**
Draw a button like the one used by wxComboBox to show a
see @ref wxCONTROL_FLAGS.
*/
virtual void DrawComboBoxDropButton(wxWindow* win, wxDC& dc,
- const wxRect& rect,
- int flags);
+ const wxRect& rect, int flags = 0) = 0;
/**
Draw a drop down arrow that is suitable for use outside a combo box. Arrow will
see @ref wxCONTROL_FLAGS.
*/
virtual void DrawDropArrow(wxWindow* win, wxDC& dc, const wxRect& rect,
- int flags);
+ int flags = 0) = 0;
/**
Draw a focus rectangle using the specified rectangle.
@a flags may have the @c wxCONTROL_PRESSED, @c wxCONTROL_CURRENT or
@c wxCONTROL_ISDEFAULT bit set, see @ref wxCONTROL_FLAGS.
*/
- virtual void DrawPushButton(wxWindow* win, wxDC& dc,
- const wxRect& rect, int flags);
+ virtual void DrawPushButton(wxWindow* win, wxDC& dc, const wxRect& rect,
+ int flags = 0) = 0;
/**
Draw the border for sash window: this border must be such that the sash
/**
Return the currently used renderer.
*/
- static wxRendererNative Get();
+ static wxRendererNative& Get();
/**
Return the default (native) implementation for this platform -- this is also
Set() in which case the return value of this
method may be different from the return value of Get().
*/
- static wxRendererNative GetDefault();
+ static wxRendererNative& GetDefault();
/**
Return the generic implementation of the renderer. Under some platforms, this
is the default renderer implementation, others have platform-specific default
renderer which can be retrieved by calling GetDefault().
*/
- static wxRendererNative GetGeneric();
+ static wxRendererNative& GetGeneric();
/**
Returns the size of a check box.