@see OnFrameDelete()
*/
- virtual bool OnFrameClose(wxFrame frame);
+ virtual bool OnFrameClose(wxFrame* frame);
/**
Called immediately after the log frame creation allowing for
any extra initializations.
*/
- virtual void OnFrameCreate(wxFrame frame);
+ virtual void OnFrameCreate(wxFrame* frame);
/**
Called right before the log frame is going to be deleted: will
always be called unlike OnFrameClose().
*/
- virtual void OnFrameDelete(wxFrame frame);
+ virtual void OnFrameDelete(wxFrame* frame);
/**
Shows or hides the frame.
The buffer can be cleared by Flush() which will also show the current
contents to the user.
*/
- const wxString GetBuffer();
+ const wxString& GetBuffer() const;
};