// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
+/**
+ This is the default value of the wxStackWalker::Walk function.
+*/
+#define wxSTACKWALKER_MAX_DEPTH (200)
+
/**
@class wxStackWalker
/**
Constructor does nothing, use Walk() to walk the stack.
*/
- wxStackWalker();
+ wxStackWalker(const char* argv0 = NULL);
/**
Destructor does nothing neither but should be virtual as this class is used as
notice that Walk() frame itself is not included if skip = 1).
Up to @a maxDepth frames are walked from the innermost to the outermost one.
+ It defaults to ::wxSTACKWALKER_MAX_DEPTH.
*/
- virtual void Walk(size_t skip = 1, size_t maxDepth = 200);
+ virtual void Walk(size_t skip = 1, size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
/**
Enumerate stack frames from the location of uncaught exception.
This method can only be called from wxApp::OnFatalException().
Up to @a maxDepth frames are walked from the innermost to the outermost one.
+ It defaults to ::wxSTACKWALKER_MAX_DEPTH.
*/
- virtual void WalkFromException(size_t maxDepth = 200);
+ virtual void WalkFromException(size_t maxDepth = wxSTACKWALKER_MAX_DEPTH);
protected:
/**