m_waitForSlowClick = true;
}
}
-
}
m_winCapture = NULL;
}
- if ( coords == m_currentCellCoords && m_waitForSlowClick && CanEnableCellControl())
+ if ( coords == m_currentCellCoords && m_waitForSlowClick && CanEnableCellControl() )
{
ClearSelection();
EnableCellEditControl();
return;
}
- wxClientDC dc(m_gridWin);
- PrepareDC(dc);
+ wxClientDC dc( m_gridWin );
+ PrepareDC( dc );
if ( m_currentCellCoords != wxGridNoCellCoords )
{
if ( IsVisible( m_currentCellCoords, false ) )
{
wxRect r;
- r = BlockToDeviceRect(m_currentCellCoords, m_currentCellCoords);
+ r = BlockToDeviceRect( m_currentCellCoords, m_currentCellCoords );
if ( !m_gridLinesEnabled )
{
r.x--;
// Otherwise refresh redraws the highlight!
m_currentCellCoords = coords;
- DrawGridCellArea(dc,cells);
+ DrawGridCellArea( dc, cells );
DrawAllGridLines( dc, r );
}
}
m_currentCellCoords = coords;
- wxGridCellAttr* attr = GetCellAttr(coords);
- DrawCellHighlight(dc, attr);
+ wxGridCellAttr *attr = GetCellAttr( coords );
+ DrawCellHighlight( dc, attr );
attr->DecRef();
}
CalcScrolledPosition( rect.x, rect.y, &rect.x, &rect.y );
int nXMove = 0;
- if(rect.x < 0)
+ if (rect.x < 0)
nXMove = rect.x;
// done in PaintBackground()
int c_rows, c_cols;
GetCellSize( row, i, &c_rows, &c_cols );
// looks weird going over a multicell
- if (m_table->IsEmptyCell(row,i) &&
+ if (m_table->IsEmptyCell( row, i ) &&
(rect.width < maxWidth) && (c_rows == 1))
- rect.width += GetColWidth(i);
+ rect.width += GetColWidth( i );
else
break;
}
if (rect.GetRight() > client_right)
- rect.SetRight(client_right - 1);
+ rect.SetRight( client_right - 1 );
}
- editor->SetCellAttr(attr);
+ editor->SetCellAttr( attr );
editor->SetSize( rect );
- editor->GetControl()->Move(editor->GetControl()->GetPosition().x + nXMove, editor->GetControl()->GetPosition().y);
+ editor->GetControl()->Move( editor->GetControl()->GetPosition().x + nXMove, editor->GetControl()->GetPosition().y );
editor->Show( true, attr );
int colXPos = 0;
for (int i = 0; i < m_currentCellCoords.GetCol(); i++)
{
- colXPos += GetColSize(i);
+ colXPos += GetColSize( i );
}
- int xUnit=1, yUnit=1;
- GetScrollPixelsPerUnit(&xUnit, &yUnit);
+
+ int xUnit = 1, yUnit = 1;
+ GetScrollPixelsPerUnit( &xUnit, &yUnit );
if (m_currentCellCoords.GetCol() != 0)
- Scroll(colXPos/xUnit-1, GetScrollPos(wxVERTICAL));
+ Scroll( colXPos / xUnit - 1, GetScrollPos( wxVERTICAL ) );
else
- Scroll(colXPos/xUnit, GetScrollPos(wxVERTICAL));
+ Scroll( colXPos / xUnit, GetScrollPos( wxVERTICAL ) );
// recalc dimensions in case we need to
// expand the scrolled window to account for editor
int row = m_currentCellCoords.GetRow();
int col = m_currentCellCoords.GetCol();
- wxGridCellAttr* attr = GetCellAttr(row, col);
+ wxGridCellAttr *attr = GetCellAttr(row, col);
wxGridCellEditor *editor = attr->GetEditor(this, row, col);
editor->Show( false );
editor->DecRef();
if ( m_currentCellCoords != wxGridNoCellCoords &&
m_currentCellCoords.GetRow() >= 0 )
{
- if ( expandSelection)
+ if ( expandSelection )
{
if ( m_selectingKeyboard == wxGridNoCellCoords )
m_selectingKeyboard = m_currentCellCoords;