- virtual void Move(int x, int y, int width, int height);
+ virtual void Move(int x, int y, int width, int height);
-wxWidgetImplType* wxWidgetImpl::CreateTextControl( wxTextCtrl* wxpeer,
- wxWindowMac* WXUNUSED(parent),
- wxWindowID WXUNUSED(id),
+wxWidgetImplType* wxWidgetImpl::CreateTextControl( wxTextCtrl* wxpeer,
+ wxWindowMac* WXUNUSED(parent),
+ wxWindowID WXUNUSED(id),
(((UniChar*)*theText)[actualSize]) = 0 ;
wxMBConvUTF16 converter ;
size_t noChars = converter.MB2WC( NULL , (const char*)*theText , 0 ) ;
(((UniChar*)*theText)[actualSize]) = 0 ;
wxMBConvUTF16 converter ;
size_t noChars = converter.MB2WC( NULL , (const char*)*theText , 0 ) ;
ptr = new wxChar[noChars + 1] ;
noChars = converter.MB2WC( ptr , (const char*)*theText , noChars + 1 ) ;
ptr = new wxChar[noChars + 1] ;
noChars = converter.MB2WC( ptr , (const char*)*theText , noChars + 1 ) ;
// there will be an error returned for classic MLTE implementation when the control is
// invisible, but HITextView works correctly, so we don't assert that one
// there will be an error returned for classic MLTE implementation when the control is
// invisible, but HITextView works correctly, so we don't assert that one
wxMBConvUTF16 converter ;
ByteCount byteBufferLen = converter.WC2MB( NULL, st.wc_str(), 0 ) ;
wxASSERT_MSG( byteBufferLen != wxCONV_FAILED,
wxMBConvUTF16 converter ;
ByteCount byteBufferLen = converter.WC2MB( NULL, st.wc_str(), 0 ) ;
wxASSERT_MSG( byteBufferLen != wxCONV_FAILED,
UniChar *unibuf = (UniChar*)malloc( byteBufferLen + 2 ) ; // 2 for NUL in UTF-16
converter.WC2MB( (char*)unibuf, st.wc_str(), byteBufferLen + 2 ) ;
TXNSetData( m_txn, kTXNUnicodeTextData, (void*)unibuf, byteBufferLen, start, end ) ;
UniChar *unibuf = (UniChar*)malloc( byteBufferLen + 2 ) ; // 2 for NUL in UTF-16
converter.WC2MB( (char*)unibuf, st.wc_str(), byteBufferLen + 2 ) ;
TXNSetData( m_txn, kTXNUnicodeTextData, (void*)unibuf, byteBufferLen, start, end ) ;
-void wxMacMLTEClassicControl::Move(int x, int y, int width, int height)
+void wxMacMLTEClassicControl::Move(int x, int y, int width, int height)
{
wxMacControl::Move(x,y,width,height) ;
MacUpdatePosition() ;
{
wxMacControl::Move(x,y,width,height) ;
MacUpdatePosition() ;