+bool wxIsDebuggerRunning()
+{
+#if wxUSE_DYNLIB_CLASS
+ // IsDebuggerPresent() is not available under Win95, so load it dynamically
+ wxDynamicLibrary dll(wxT("kernel32.dll"), wxDL_VERBATIM);
+
+ typedef BOOL (WINAPI *IsDebuggerPresent_t)();
+ if ( !dll.HasSymbol(wxT("IsDebuggerPresent")) )
+ {
+ // no way to know, assume no
+ return false;
+ }
+
+ return (*(IsDebuggerPresent_t)dll.GetSymbol(wxT("IsDebuggerPresent")))() != 0;
+#else
+ return false;
+#endif
+}
+
+// ----------------------------------------------------------------------------
+// OS version
+// ----------------------------------------------------------------------------
+
+// check if we're running under a server or workstation Windows system: it
+// returns true or false with obvious meaning as well as -1 if the system type
+// couldn't be determined
+//
+// this function is currently private but we may want to expose it later if
+// it's really useful
+namespace
+{
+
+int wxIsWindowsServer()
+{
+#ifdef VER_NT_WORKSTATION
+ OSVERSIONINFOEX info;
+ wxZeroMemory(info);
+
+ info.dwOSVersionInfoSize = sizeof(info);
+ if ( ::GetVersionEx(reinterpret_cast<OSVERSIONINFO *>(&info)) )
+ {
+ switch ( info.wProductType )
+ {
+ case VER_NT_WORKSTATION:
+ return false;
+
+ case VER_NT_SERVER:
+ case VER_NT_DOMAIN_CONTROLLER:
+ return true;
+ }
+ }
+#endif // VER_NT_WORKSTATION
+
+ return -1;
+}
+
+} // anonymous namespace
+