};
#define WX_DECLARE_VECTORBASE(obj, cls)\
-private:\
+protected:\
virtual void Free(void *o)\
{\
delete (obj *) o;\
#define _WX_DECLARE_VECTOR(obj, cls, exp)\
class exp cls : public wxVectorBase\
{\
- WX_DECLARE_VECTORBASE(obj, cls);\
+ WX_DECLARE_VECTORBASE(obj, cls)\
public:\
void push_back(const obj& o)\
{\