// see comment in wx/hashmap.h which also applies to different standard hash
// set classes
-#if wxUSE_STL && \
+#if wxUSE_STD_CONTAINERS && \
(defined(HAVE_STD_UNORDERED_SET) || defined(HAVE_TR1_UNORDERED_SET))
#if defined(HAVE_STD_UNORDERED_SET)
#include <unordered_set>
- #define _WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP )\
- typedef std::unordered_set< KEY_T, HASH_T, KEY_EQ_T > CLASSNAME
+ #define WX_HASH_SET_BASE_TEMPLATE std::unordered_set
#elif defined(HAVE_TR1_UNORDERED_SET)
#include <tr1/unordered_set>
- #define _WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP )\
- typedef std::tr1::unordered_set< KEY_T, HASH_T, KEY_EQ_T > CLASSNAME
+ #define WX_HASH_SET_BASE_TEMPLATE std::tr1::unordered_set
#else
-#error Update this code: unordered_set is available, but I do not know where.
+ #error Update this code: unordered_set is available, but I do not know where.
#endif
-#elif wxUSE_STL && defined(HAVE_STL_HASH_MAP)
+#elif wxUSE_STD_CONTAINERS && defined(HAVE_STL_HASH_MAP)
#if defined(HAVE_EXT_HASH_MAP)
#include <ext/hash_set>
#include <hash_set>
#endif
-#define _WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP )\
- typedef WX_HASH_MAP_NAMESPACE::hash_set< KEY_T, HASH_T, KEY_EQ_T > CLASSNAME
+#define WX_HASH_SET_BASE_TEMPLATE WX_HASH_MAP_NAMESPACE::hash_set
+
+#endif // different hash_set/unordered_set possibilities
+
+#ifdef WX_HASH_SET_BASE_TEMPLATE
+
+// we need to define the class declared by _WX_DECLARE_HASH_SET as a class and
+// not a typedef to allow forward declaring it
+#define _WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME, CLASSEXP ) \
+CLASSEXP CLASSNAME \
+ : public WX_HASH_SET_BASE_TEMPLATE< KEY_T, HASH_T, KEY_EQ_T > \
+{ \
+public: \
+ explicit CLASSNAME(size_type n = 3, \
+ const hasher& h = hasher(), \
+ const key_equal& ke = key_equal(), \
+ const allocator_type& a = allocator_type()) \
+ : WX_HASH_SET_BASE_TEMPLATE< KEY_T, HASH_T, KEY_EQ_T >(n, h, ke, a) \
+ {} \
+ template <class InputIterator> \
+ CLASSNAME(InputIterator f, InputIterator l, \
+ const hasher& h = hasher(), \
+ const key_equal& ke = key_equal(), \
+ const allocator_type& a = allocator_type()) \
+ : WX_HASH_SET_BASE_TEMPLATE< KEY_T, HASH_T, KEY_EQ_T >(f, l, h, ke, a)\
+ {} \
+ CLASSNAME(const WX_HASH_SET_BASE_TEMPLATE< KEY_T, HASH_T, KEY_EQ_T >& s) \
+ : WX_HASH_SET_BASE_TEMPLATE< KEY_T, HASH_T, KEY_EQ_T >(s) \
+ {} \
+}
-#else // !wxUSE_STL || !defined(HAVE_STL_HASH_MAP)
+#else // no appropriate STL class, use our own implementation
// this is a complex way of defining an easily inlineable identity function...
#define _WX_DECLARE_HASH_SET_KEY_EX( KEY_T, CLASSNAME, CLASSEXP ) \
{ return GetNode( key ) ? 1 : 0; } \
}
-#endif // !wxUSE_STL || !defined(HAVE_STL_HASH_MAP)
+#endif // STL/wx implementations
+
// these macros are to be used in the user code
#define WX_DECLARE_HASH_SET( KEY_T, HASH_T, KEY_EQ_T, CLASSNAME) \