#include "canvas.h"
-#ifndef __WXMSW__
+#ifndef wxHAS_IMAGES_IN_RESOURCES
#include "../sample.xpm"
#endif
menuImage->Append( ID_SHOWTHUMBNAIL, wxT("Test &thumbnail...\tCtrl-T"),
"Test scaling the image during load (try with JPEG)");
menuImage->AppendSeparator();
- menuImage->Append( ID_ABOUT, wxT("&About...\tF1"));
+ menuImage->Append( ID_ABOUT, wxT("&About\tF1"));
menuImage->AppendSeparator();
menuImage->Append( ID_QUIT, wxT("E&xit\tCtrl-Q"));
menu_bar->Append(menuImage, wxT("&Image"));
return;
}
+ int origWidth = image.GetOptionInt( wxIMAGE_OPTION_ORIGINAL_WIDTH );
+ int origHeight = image.GetOptionInt( wxIMAGE_OPTION_ORIGINAL_HEIGHT );
+
const long loadTime = sw.Time();
MyImageFrame * const frame = new MyImageFrame(this, filename, image);
- wxLogStatus(frame, "Loaded \"%s\" in %ldms", filename, loadTime);
+ wxLogStatus(frame, "Loaded \"%s\" in %ldms; original size was (%d, %d)",
+ filename, loadTime, origWidth, origHeight);
#else
wxLogError( wxT("Couldn't create file selector dialog") );
return;