m_colormap = NULL;
}
- ~wxColourRefData()
+ virtual ~wxColourRefData()
{
FreeColour();
}
refData->m_blue == that_refData->m_blue;
}
-void wxColour::InitWith( unsigned char red, unsigned char green, unsigned char blue )
+void wxColour::InitRGBA(unsigned char red, unsigned char green, unsigned char blue,
+ unsigned char WXUNUSED(alpha))
{
UnRef();