// Purpose: Generic list control
// Author: Robert Roebling
// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// RCS-ID: $Id$
+// Copyright: (c) 1998 Robert Roebling and Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifndef __LISTCTRLH_G__
-#define __LISTCTRLH_G__
+#ifndef _WX_GENERIC_LISTCTRL_H_
+#define _WX_GENERIC_LISTCTRL_H_
-#ifdef __GNUG__
-#pragma interface "listctrl.h"
-#endif
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/generic/imaglist.h"
-
-#include "wx/control.h"
-#include "wx/timer.h"
-#include "wx/dcclient.h"
#include "wx/scrolwin.h"
-#include "wx/settings.h"
-#include "wx/listbase.h"
+#include "wx/textctrl.h"
+
+class WXDLLIMPEXP_FWD_CORE wxImageList;
#if wxUSE_DRAG_AND_DROP
-class WXDLLEXPORT wxDropTarget;
+class WXDLLIMPEXP_FWD_CORE wxDropTarget;
#endif
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+// constants
+// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxListItem;
-class WXDLLEXPORT wxListEvent;
-
-#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
-class WXDLLEXPORT wxListCtrl;
-#define wxImageListType wxImageList
-#else
-#define wxImageListType wxGenericImageList
-#endif
//-----------------------------------------------------------------------------
// internal classes
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxListHeaderData;
-class WXDLLEXPORT wxListItemData;
-class WXDLLEXPORT wxListLineData;
-
-class WXDLLEXPORT wxListHeaderWindow;
-class WXDLLEXPORT wxListMainWindow;
-
-class WXDLLEXPORT wxListRenameTimer;
-class WXDLLEXPORT wxListTextCtrl;
+class WXDLLIMPEXP_FWD_CORE wxListHeaderWindow;
+class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
//-----------------------------------------------------------------------------
// wxListCtrl
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxGenericListCtrl: public wxControl
+class WXDLLIMPEXP_CORE wxGenericListCtrl: public wxControl,
+ public wxScrollHelper
{
public:
- wxGenericListCtrl();
+
+ wxGenericListCtrl() : wxScrollHelper(this)
+ {
+ Init();
+ }
+
wxGenericListCtrl( wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = "listctrl" )
+ const wxString &name = wxListCtrlNameStr)
+ : wxScrollHelper(this)
{
- Create(parent, id, pos, size, style, validator, name);
+ Create(parent, winid, pos, size, style, validator, name);
}
- ~wxGenericListCtrl();
+
+ virtual ~wxGenericListCtrl();
+
+ void Init();
bool Create( wxWindow *parent,
- wxWindowID id = -1,
+ wxWindowID winid = wxID_ANY,
const wxPoint &pos = wxDefaultPosition,
const wxSize &size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator& validator = wxDefaultValidator,
- const wxString &name = "listctrl" );
+ const wxString &name = wxListCtrlNameStr);
bool GetColumn( int col, wxListItem& item ) const;
bool SetColumn( int col, wxListItem& item );
int GetColumnWidth( int col ) const;
bool SetColumnWidth( int col, int width);
int GetCountPerPage() const; // not the same in wxGLC as in Windows, I think
+ wxRect GetViewRect() const;
bool GetItem( wxListItem& info ) const;
bool SetItem( wxListItem& info ) ;
long SetItem( long index, int col, const wxString& label, int imageId = -1 );
int GetItemState( long item, long stateMask ) const;
bool SetItemState( long item, long state, long stateMask);
- bool SetItemImage( long item, int image, int selImage);
+ bool SetItemImage( long item, int image, int selImage = -1 );
+ bool SetItemColumnImage( long item, long column, int image );
wxString GetItemText( long item ) const;
void SetItemText( long item, const wxString& str );
- long GetItemData( long item ) const;
- bool SetItemData( long item, long data );
+ wxUIntPtr GetItemData( long item ) const;
+ bool SetItemPtrData(long item, wxUIntPtr data);
+ bool SetItemData(long item, long data) { return SetItemPtrData(item, data); }
bool GetItemRect( long item, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
+ bool GetSubItemRect( long item, long subItem, wxRect& rect, int code = wxLIST_RECT_BOUNDS ) const;
bool GetItemPosition( long item, wxPoint& pos ) const;
bool SetItemPosition( long item, const wxPoint& pos ); // not supported in wxGLC
int GetItemCount() const;
int GetColumnCount() const;
- void SetItemSpacing( int spacing, bool isSmall = FALSE );
- int GetItemSpacing( bool isSmall ) const;
+ void SetItemSpacing( int spacing, bool isSmall = false );
+ wxSize GetItemSpacing() const;
void SetItemTextColour( long item, const wxColour& col);
wxColour GetItemTextColour( long item ) const;
void SetItemBackgroundColour( long item, const wxColour &col);
wxColour GetItemBackgroundColour( long item ) const;
+ void SetItemFont( long item, const wxFont &f);
+ wxFont GetItemFont( long item ) const;
int GetSelectedItemCount() const;
wxColour GetTextColour() const;
void SetTextColour(const wxColour& col);
long GetTopItem() const;
- void SetSingleStyle( long style, bool add = TRUE ) ;
+ void SetSingleStyle( long style, bool add = true ) ;
void SetWindowStyleFlag( long style );
void RecreateWindow() {}
long GetNextItem( long item, int geometry = wxLIST_NEXT_ALL, int state = wxLIST_STATE_DONTCARE ) const;
- wxImageListType *GetImageList( int which ) const;
- void SetImageList( wxImageListType *imageList, int which );
- void AssignImageList( wxImageListType *imageList, int which );
+ wxImageList *GetImageList( int which ) const;
+ void SetImageList( wxImageList *imageList, int which );
+ void AssignImageList( wxImageList *imageList, int which );
bool Arrange( int flag = wxLIST_ALIGN_DEFAULT ); // always wxLIST_ALIGN_LEFT in wxGLC
void ClearAll();
void SetItemCount(long count);
- void EditLabel( long item ) { Edit(item); }
- void Edit( long item );
+ wxTextCtrl *EditLabel(long item,
+ wxClassInfo* textControlClass = CLASSINFO(wxTextCtrl));
+ wxTextCtrl* GetEditControl() const;
+ void Edit( long item ) { EditLabel(item); }
bool EnsureVisible( long item );
- long FindItem( long start, const wxString& str, bool partial = FALSE );
- long FindItem( long start, long data );
+ long FindItem( long start, const wxString& str, bool partial = false );
+ long FindItem( long start, wxUIntPtr data );
long FindItem( long start, const wxPoint& pt, int direction ); // not supported in wxGLC
- long HitTest( const wxPoint& point, int& flags);
+ long HitTest( const wxPoint& point, int& flags, long *pSubItem = NULL ) const;
long InsertItem(wxListItem& info);
long InsertItem( long index, const wxString& label );
long InsertItem( long index, int imageIndex );
long InsertItem( long index, const wxString& label, int imageIndex );
long InsertColumn( long col, wxListItem& info );
- long InsertColumn( long col, const wxString& heading, int format = wxLIST_FORMAT_LEFT,
- int width = -1 );
+ long InsertColumn( long col, const wxString& heading,
+ int format = wxLIST_FORMAT_LEFT, int width = -1 );
bool ScrollList( int dx, int dy );
bool SortItems( wxListCtrlCompare fn, long data );
bool Update( long item );
+ // Must provide overload to avoid hiding it (and warnings about it)
+ virtual void Update() { wxControl::Update(); }
+
+ // are we in report mode?
+ bool InReportView() const { return HasFlag(wxLC_REPORT); }
- // returns true if it is a virtual list control
- bool IsVirtual() const { return (GetWindowStyle() & wxLC_VIRTUAL) != 0; }
+ // are we in virtual report mode?
+ bool IsVirtual() const { return HasFlag(wxLC_VIRTUAL); }
+
+ // do we have a header window?
+ bool HasHeader() const
+ { return InReportView() && !HasFlag(wxLC_NO_HEADER); }
// refresh items selectively (only useful for virtual list controls)
void RefreshItem(long item);
void RefreshItems(long itemFrom, long itemTo);
+#if WXWIN_COMPATIBILITY_2_6
+ // obsolete, don't use
+ wxDEPRECATED( int GetItemSpacing( bool isSmall ) const );
+#endif // WXWIN_COMPATIBILITY_2_6
+
+ virtual wxVisualAttributes GetDefaultAttributes() const
+ {
+ return GetClassDefaultAttributes(GetWindowVariant());
+ }
+
+ static wxVisualAttributes
+ GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
+
// implementation only from now on
// -------------------------------
- void OnIdle( wxIdleEvent &event );
- void OnSize( wxSizeEvent &event );
+ void OnInternalIdle( );
// We have to hand down a few functions
-
- virtual void Freeze();
- virtual void Thaw();
+ virtual void Refresh(bool eraseBackground = true,
+ const wxRect *rect = NULL);
virtual bool SetBackgroundColour( const wxColour &colour );
virtual bool SetForegroundColour( const wxColour &colour );
virtual wxDropTarget *GetDropTarget() const;
#endif
- virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
-
+ virtual bool ShouldInheritColours() const { return false; }
virtual void SetFocus();
// implementation
// --------------
- wxImageListType *m_imageListNormal;
- wxImageListType *m_imageListSmall;
- wxImageListType *m_imageListState; // what's that ?
+ wxImageList *m_imageListNormal;
+ wxImageList *m_imageListSmall;
+ wxImageList *m_imageListState; // what's that ?
bool m_ownsImageListNormal,
m_ownsImageListSmall,
m_ownsImageListState;
wxListHeaderWindow *m_headerWin;
wxListMainWindow *m_mainWin;
+ wxCoord m_headerHeight;
protected:
+ virtual bool DoPopupMenu( wxMenu *menu, int x, int y );
+
+ // take into account the coordinates difference between the container
+ // window and the list control window itself here
+ virtual void DoClientToScreen( int *x, int *y ) const;
+ virtual void DoScreenToClient( int *x, int *y ) const;
+
+ virtual wxSize DoGetBestSize() const;
+
// return the text for the given column of the given item
virtual wxString OnGetItemText(long item, long column) const;
- // return the icon for the given item
+ // return the icon for the given item. In report view, OnGetItemImage will
+ // only be called for the first column. See OnGetItemColumnImage for
+ // details.
virtual int OnGetItemImage(long item) const;
+ // return the icon for the given item and column.
+ virtual int OnGetItemColumnImage(long item, long column) const;
+
// return the attribute for the item (may return NULL if none)
virtual wxListItemAttr *OnGetItemAttr(long item) const;
// it calls our OnGetXXX() functions
- friend class WXDLLEXPORT wxListMainWindow;
+ friend class WXDLLIMPEXP_FWD_CORE wxListMainWindow;
+
+ virtual wxBorder GetDefaultBorder() const;
private:
- // Virtual function hiding supression
- virtual void Update() { wxWindow::Update(); }
+ void CreateOrDestroyHeaderWindowAsNeeded();
+ void OnScroll( wxScrollWinEvent& event );
+ void OnSize( wxSizeEvent &event );
+ virtual wxSize GetSizeAvailableForScrollTarget(const wxSize& size);
- // create the header window
- void CreateHeaderWindow();
+ // we need to return a special WM_GETDLGCODE value to process just the
+ // arrows but let the other navigation characters through
+#ifdef __WXMSW__
+ virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
+#endif // __WXMSW__
- // reposition the header and the main window in the report view depending
- // on whether it should be shown or not
- void ResizeReportView(bool showHeader);
+ WX_FORWARD_TO_SCROLL_HELPER()
DECLARE_EVENT_TABLE()
- DECLARE_DYNAMIC_CLASS(wxGenericListCtrl);
+ DECLARE_DYNAMIC_CLASS(wxGenericListCtrl)
};
-#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
+#if (!defined(__WXMSW__) || defined(__WXUNIVERSAL__)) && (!(defined(__WXMAC__) && wxOSX_USE_CARBON) || defined(__WXUNIVERSAL__ ))
/*
* wxListCtrl has to be a real class or we have problems with
* the run-time information.
*/
-class WXDLLEXPORT wxListCtrl: public wxGenericListCtrl
+class WXDLLIMPEXP_CORE wxListCtrl: public wxGenericListCtrl
{
DECLARE_DYNAMIC_CLASS(wxListCtrl)
public:
wxListCtrl() {}
- wxListCtrl(wxWindow *parent, wxWindowID id = -1,
+ wxListCtrl(wxWindow *parent, wxWindowID winid = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxLC_ICON,
const wxValidator &validator = wxDefaultValidator,
- const wxString &name = "listctrl" )
- : wxGenericListCtrl(parent, id, pos, size, style, validator, name)
+ const wxString &name = wxListCtrlNameStr)
+ : wxGenericListCtrl(parent, winid, pos, size, style, validator, name)
{
}
+
};
-#endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__
+#endif // !__WXMSW__ || __WXUNIVERSAL__
-#endif // __LISTCTRLH_G__
+#endif // _WX_GENERIC_LISTCTRL_H_