#if wxUSE_STL
#include <vector>
+#include <algorithm>
+
#define wxVector std::vector
+template<typename T>
+inline void wxVectorSort(wxVector<T>& v)
+{
+ std::sort(v.begin(), v.end());
+}
#else // !wxUSE_STL
#include "wx/utils.h"
+#include "wx/scopeguard.h"
+#include "wx/meta/movable.h"
+#include "wx/meta/if.h"
+
+#include "wx/beforestd.h"
+#include <new> // for placement new
+#include "wx/afterstd.h"
+
+namespace wxPrivate
+{
+
+// These templates encapsulate memory operations for use by wxVector; there are
+// two implementations, both in generic way for any C++ types and as an
+// optimized version for "movable" types that uses realloc() and memmove().
+
+// version for movable types:
+template<typename T>
+struct wxVectorMemOpsMovable
+{
+ static void Free(T* array)
+ { free(array); }
+
+ static T* Realloc(T* old, size_t newCapacity, size_t WXUNUSED(occupiedSize))
+ { return (T*)realloc(old, newCapacity * sizeof(T)); }
+
+ static void MemmoveBackward(T* dest, T* source, size_t count)
+ { memmove(dest, source, count * sizeof(T)); }
+
+ static void MemmoveForward(T* dest, T* source, size_t count)
+ { memmove(dest, source, count * sizeof(T)); }
+};
+
+// generic version for non-movable types:
+template<typename T>
+struct wxVectorMemOpsGeneric
+{
+ static void Free(T* array)
+ { ::operator delete(array); }
+
+ static T* Realloc(T* old, size_t newCapacity, size_t occupiedSize)
+ {
+ T *mem = (T*)::operator new(newCapacity * sizeof(T));
+ for ( size_t i = 0; i < occupiedSize; i++ )
+ {
+ ::new(mem + i) T(old[i]);
+ old[i].~T();
+ }
+ ::operator delete(old);
+ return mem;
+ }
+
+ static void MemmoveBackward(T* dest, T* source, size_t count)
+ {
+ wxASSERT( dest < source );
+ T* destptr = dest;
+ T* sourceptr = source;
+ for ( size_t i = count; i > 0; --i, ++destptr, ++sourceptr )
+ {
+ ::new(destptr) T(*sourceptr);
+ sourceptr->~T();
+ }
+ }
+
+ static void MemmoveForward(T* dest, T* source, size_t count)
+ {
+ wxASSERT( dest > source );
+ T* destptr = dest + count - 1;
+ T* sourceptr = source + count - 1;
+ for ( size_t i = count; i > 0; --i, --destptr, --sourceptr )
+ {
+ ::new(destptr) T(*sourceptr);
+ sourceptr->~T();
+ }
+ }
+};
+
+
+} // namespace wxPrivate
template<typename T>
class wxVector
{
+private:
+ // This cryptic expression means "typedef Ops to wxVectorMemOpsMovable if
+ // type T is movable type, otherwise to wxVectorMemOpsGeneric".
+ //
+ // Note that we use typedef instead of privately deriving from this (which
+ // would allowed us to omit "Ops::" prefixes below) to keep VC6 happy,
+ // it can't compile code that derives from wxIf<...>::value.
+ //
+ // Note that bcc needs the extra parentheses for non-type template
+ // arguments to compile this expression.
+ typedef typename wxIf< (wxIsMovable<T>::value),
+ wxPrivate::wxVectorMemOpsMovable<T>,
+ wxPrivate::wxVectorMemOpsGeneric<T> >::value
+ Ops;
+
public:
typedef size_t size_type;
+ typedef size_t difference_type;
typedef T value_type;
+ typedef value_type* pointer;
typedef value_type* iterator;
typedef const value_type* const_iterator;
typedef value_type& reference;
+ class reverse_iterator
+ {
+ public:
+ reverse_iterator() : m_ptr(NULL) { }
+ wxEXPLICIT reverse_iterator(iterator it) : m_ptr(it) { }
+ reverse_iterator(const reverse_iterator& it) : m_ptr(it.m_ptr) { }
+
+ reference operator*() const { return *m_ptr; }
+ pointer operator->() const { return m_ptr; }
+
+ iterator base() const { return m_ptr; }
+
+ reverse_iterator& operator++()
+ { --m_ptr; return *this; }
+ reverse_iterator operator++(int)
+ { reverse_iterator tmp = *this; --m_ptr; return tmp; }
+ reverse_iterator& operator--()
+ { ++m_ptr; return *this; }
+ reverse_iterator operator--(int)
+ { reverse_iterator tmp = *this; ++m_ptr; return tmp; }
+
+ reverse_iterator operator+(difference_type n) const
+ { return reverse_iterator(m_ptr - n); }
+ reverse_iterator& operator+=(difference_type n)
+ { m_ptr -= n; return *this; }
+ reverse_iterator operator-(difference_type n) const
+ { return reverse_iterator(m_ptr + n); }
+ reverse_iterator& operator-=(difference_type n)
+ { m_ptr += n; return *this; }
+
+ reference operator[](difference_type n) const
+ { return *(*this + n); }
+
+ bool operator ==(const reverse_iterator& it) const
+ { return m_ptr == it.m_ptr; }
+ bool operator !=(const reverse_iterator& it) const
+ { return m_ptr != it.m_ptr; }
+
+ private:
+ value_type *m_ptr;
+ };
+
wxVector() : m_size(0), m_capacity(0), m_values(NULL) {}
- wxVector(const wxVector& c)
+ wxVector(size_type p_size)
+ : m_size(0), m_capacity(0), m_values(NULL)
+ {
+ reserve(p_size);
+ for ( size_t n = 0; n < p_size; n++ )
+ push_back(value_type());
+ }
+
+ wxVector(size_type p_size, const value_type& v)
+ : m_size(0), m_capacity(0), m_values(NULL)
+ {
+ reserve(p_size);
+ for ( size_t n = 0; n < p_size; n++ )
+ push_back(v);
+ }
+
+ wxVector(const wxVector& c) : m_size(0), m_capacity(0), m_values(NULL)
{
Copy(c);
}
clear();
}
+ void swap(wxVector& v)
+ {
+ wxSwap(m_size, v.m_size);
+ wxSwap(m_capacity, v.m_capacity);
+ wxSwap(m_values, v.m_values);
+ }
+
void clear()
{
- delete[] m_values;
+ // call destructors of stored objects:
+ for ( size_type i = 0; i < m_size; i++ )
+ {
+ m_values[i].~T();
+ }
+
+ Ops::Free(m_values);
m_values = NULL;
- m_size = m_capacity = 0;
+ m_size =
+ m_capacity = 0;
}
void reserve(size_type n)
// increase the size twice, unless we're already too big or unless
// more is requested
- const size_type increment = (m_size > 0)
- ? wxMin(m_size, ALLOC_MAX_SIZE)
- : ALLOC_INITIAL_SIZE;
+ //
+ // NB: casts to size_type are needed to suppress mingw32 warnings about
+ // mixing enums and ints in the same expression
+ const size_type increment = m_size > 0
+ ? wxMin(m_size, (size_type)ALLOC_MAX_SIZE)
+ : (size_type)ALLOC_INITIAL_SIZE;
if ( m_capacity + increment > n )
n = m_capacity + increment;
- value_type *mem = new value_type[n];
+ m_values = Ops::Realloc(m_values, n * sizeof(value_type), m_size);
+ m_capacity = n;
+ }
- if ( m_values )
- {
- for ( size_type i = 0; i < m_size; ++i )
- mem[i] = m_values[i];
- delete[] m_values;
- }
+ void resize(size_type n)
+ {
+ if ( n < m_size )
+ Shrink(n);
+ else if ( n > m_size )
+ Extend(n, value_type());
+ }
- m_values = mem;
- m_capacity = n;
+ void resize(size_type n, const value_type& v)
+ {
+ if ( n < m_size )
+ Shrink(n);
+ else if ( n > m_size )
+ Extend(n, v);
}
size_type size() const
wxVector& operator=(const wxVector& vb)
{
- Copy(vb);
+ if (this != &vb)
+ {
+ clear();
+ Copy(vb);
+ }
return *this;
}
void push_back(const value_type& v)
{
reserve(size() + 1);
- m_values[m_size++] = v;
+
+ // use placement new to initialize new object in preallocated place in
+ // m_values and store 'v' in it:
+ void* const place = m_values + m_size;
+ ::new(place) value_type(v);
+
+ // only increase m_size if the ctor didn't throw an exception; notice
+ // that if it _did_ throw, everything is OK, because we only increased
+ // vector's capacity so far and possibly written some data to
+ // uninitialized memory at the end of m_values
+ m_size++;
}
void pop_back()
const_iterator end() const { return m_values + size(); }
iterator end() { return m_values + size(); }
+ reverse_iterator rbegin() { return reverse_iterator(end() - 1); }
+ reverse_iterator rend() { return reverse_iterator(begin() - 1); }
+
iterator insert(iterator it, const value_type& v = value_type())
{
- size_t idx = it - begin();
+ // NB: this must be done before reserve(), because reserve()
+ // invalidates iterators!
+ const size_t idx = it - begin();
+ const size_t after = end() - it;
reserve(size() + 1);
- // unless we're inserting at the end, move following values out of
- // the way:
- for ( size_t n = m_size; n != idx; --n )
- m_values[n] = m_values[n-1];
+ // the place where the new element is going to be inserted
+ value_type * const place = m_values + idx;
- m_values[idx] = v;
+ // unless we're inserting at the end, move following elements out of
+ // the way:
+ if ( after > 0 )
+ Ops::MemmoveForward(place + 1, place, after);
+
+ // if the ctor called below throws an exception, we need to move all
+ // the elements back to their original positions in m_values
+ wxScopeGuard moveBack = wxMakeGuard(
+ Ops::MemmoveBackward, place, place + 1, after);
+ if ( !after )
+ moveBack.Dismiss();
+
+ // use placement new to initialize new object in preallocated place in
+ // m_values and store 'v' in it:
+ ::new(place) value_type(v);
+
+ // now that we did successfully add the new element, increment the size
+ // and disable moving the items back
+ moveBack.Dismiss();
m_size++;
return begin() + idx;
return first;
wxASSERT( first < end() && last <= end() );
- size_type index = first - begin();
- size_type count = last - first;
+ const size_type idx = first - begin();
+ const size_type count = last - first;
+ const size_type after = end() - last;
- // move the remaining values over to the freed space:
- for ( iterator i = last; i < end(); ++i )
- *(i - count) = *i;
+ // erase elements by calling their destructors:
+ for ( iterator i = first; i < last; ++i )
+ i->~T();
- // erase items behind the new end of m_values:
- for ( iterator i = end() - count; i < end(); ++i )
- *i = value_type();
+ // once that's done, move following elements over to the freed space:
+ if ( after > 0 )
+ {
+ Ops::MemmoveBackward(m_values + idx, m_values + idx + count, after);
+ }
m_size -= count;
- return begin() + index;
+ return begin() + idx;
}
#if WXWIN_COMPATIBILITY_2_8
void Copy(const wxVector& vb)
{
- clear();
reserve(vb.size());
for ( const_iterator i = vb.begin(); i != vb.end(); ++i )
}
private:
+ void Shrink(size_type n)
+ {
+ for ( size_type i = n; i < m_size; i++ )
+ m_values[i].~T();
+ m_size = n;
+ }
+
+ void Extend(size_type n, const value_type& v)
+ {
+ reserve(n);
+ for ( size_type i = m_size; i < n; i++ )
+ push_back(v);
+ }
+
size_type m_size,
m_capacity;
value_type *m_values;
#if WXWIN_COMPATIBILITY_2_8
template<typename T>
-typename wxVector<T>::size_type wxVector<T>::erase(size_type n)
+inline typename wxVector<T>::size_type wxVector<T>::erase(size_type n)
{
erase(begin() + n);
return n;
}
#endif // WXWIN_COMPATIBILITY_2_8
+
+
+namespace wxPrivate
+{
+
+// This is a helper for the wxVectorSort function, and should not be used
+// directly in user's code.
+template<typename T>
+struct wxVectorComparator
+{
+ static int wxCMPFUNC_CONV
+ Compare(const void* pitem1, const void* pitem2, const void* )
+ {
+ const T& item1 = *reinterpret_cast<const T*>(pitem1);
+ const T& item2 = *reinterpret_cast<const T*>(pitem2);
+
+ if (item1 < item2)
+ return -1;
+ else if (item2 < item1)
+ return 1;
+ else
+ return 0;
+ }
+};
+
+} // namespace wxPrivate
+
+
+
+template<typename T>
+void wxVectorSort(wxVector<T>& v)
+{
+ wxQsort(v.begin(), v.size(), sizeof(T),
+ wxPrivate::wxVectorComparator<T>::Compare, NULL);
+}
+
+
+
#endif // wxUSE_STL/!wxUSE_STL
#if WXWIN_COMPATIBILITY_2_8