#include "state4.xpm"
#include "state5.xpm"
+#include "unchecked.xpm"
+#include "checked.xpm"
+
#ifndef __WXMSW__
#include "../sample.xpm"
#endif
#endif // wxHAS_LAST_VISIBLE
MENU_LINK(ShowNextVisible)
MENU_LINK(ShowPrevVisible)
+ MENU_LINK(ShowParent)
+ MENU_LINK(ShowPrevSibling)
+ MENU_LINK(ShowNextSibling)
#undef MENU_LINK
END_EVENT_TABLE()
#endif // wxHAS_LAST_VISIBLE
item_menu->Append(TreeTest_ShowNextVisible, wxT("Show &next visible"));
item_menu->Append(TreeTest_ShowPrevVisible, wxT("Show &previous visible"));
+ item_menu->AppendSeparator();
+ item_menu->Append(TreeTest_ShowParent, "Show pa&rent");
+ item_menu->Append(TreeTest_ShowPrevSibling, "Show &previous sibling");
+ item_menu->Append(TreeTest_ShowNextSibling, "Show &next sibling");
#ifndef NO_MULTIPLE_SELECTION
item_menu->AppendSeparator();
label, m_treeCtrl->GetItemText(item));
}
-void MyFrame::DoShowNextOrPrev(TreeFunc1_t pfn, const wxString& label)
+void MyFrame::DoShowRelativeItem(TreeFunc1_t pfn, const wxString& label)
{
wxTreeItemId item = m_treeCtrl->GetSelection();
CHECK_ITEM( item );
- if ( !m_treeCtrl->IsVisible(item) )
+ if ((pfn == (TreeFunc1_t) &wxTreeCtrl::GetPrevVisible
+ || pfn == (TreeFunc1_t) &wxTreeCtrl::GetNextVisible)
+ && !m_treeCtrl->IsVisible(item))
{
wxLogMessage("The selected item must be visible.");
return;
}
- item = (m_treeCtrl->*pfn)(item);
+ wxTreeItemId new_item = (m_treeCtrl->*pfn)(item);
- if ( !item.IsOk() )
+ if ( !new_item.IsOk() )
wxLogMessage("There is no %s item", label);
else
wxLogMessage("The %s item is \"%s\"",
- label, m_treeCtrl->GetItemText(item));
+ label, m_treeCtrl->GetItemText(new_item));
}
void MyFrame::OnSetFgColour(wxCommandEvent& WXUNUSED(event))
}
else
{
-#if 0
- int width = ::GetSystemMetrics(SM_CXMENUCHECK),
- height = ::GetSystemMetrics(SM_CYMENUCHECK);
-#else
- int width = 16;
- int height = 16;
-#endif
-
- // make an state checkbox image list
+ wxIcon icons[2];
+ icons[0] = wxIcon(unchecked_xpm);
+ icons[1] = wxIcon(checked_xpm);
+
+ int width = icons[0].GetWidth(),
+ height = icons[0].GetHeight();
+
+ // Make an state image list containing small icons
states = new wxImageList(width, height, true);
- wxBitmap checkBmp(width, height);
- wxRect rect (0, 0, width, height);
-
- wxRendererNative& renderer = wxRendererNative::Get();
-
- // create no checked image
- {
- // first create bitmap in a memory DC
- wxMemoryDC memDC(checkBmp);
- memDC.Clear();
- // then draw a check mark into it
- renderer.DrawCheckBox(this, memDC, rect, 0);
- } // select checkBmp out of memDC
-
- states->Add(checkBmp);
-
- // create checked image
- {
- wxMemoryDC memDC(checkBmp);
- renderer.DrawCheckBox(this, memDC, rect, wxCONTROL_CHECKED);
- }
-
- states->Add(checkBmp);
+ for ( size_t i = 0; i < WXSIZEOF(icons); i++ )
+ states->Add(icons[i]);
}
AssignStateImageList(states);