// Clean up message queue.
virtual void TerminateGui(unsigned long ulHab);
+
#if wxUSE_SOCKETS
- // returns the select()-based socket manager for console applications which
- // is also used by some ports (wxX11, wxDFB) in the GUI build (hence it is
- // here and not in wxConsoleAppTraits)
- virtual GSocketManager *GetSocketManager();
+ virtual wxFDIOManager *GetFDIOManager();
#endif
};