dc.SetBackgroundMode( wxBRUSHSTYLE_SOLID );
wxColour clr;
- if ( grid.IsEnabled() )
+ if ( grid.IsThisEnabled() )
{
if ( isSelected )
{
// TODO some special colours for attr.IsReadOnly() case?
// different coloured text when the grid is disabled
- if ( grid.IsEnabled() )
+ if ( grid.IsThisEnabled() )
{
if ( isSelected )
{
wxSize wxGridCellBoolRenderer::ms_sizeCheckMark;
-// FIXME these checkbox size calculations are really ugly...
-
-// between checkmark and box
-static const wxCoord wxGRID_CHECKMARK_MARGIN = 2;
-
wxSize wxGridCellBoolRenderer::GetBestSize(wxGrid& grid,
wxGridCellAttr& WXUNUSED(attr),
wxDC& WXUNUSED(dc),
// compute it only once (no locks for MT safeness in GUI thread...)
if ( !ms_sizeCheckMark.x )
{
- // get checkbox size
- wxCheckBox *checkbox = new wxCheckBox(&grid, wxID_ANY, wxEmptyString);
- wxSize size = checkbox->GetBestSize();
- wxCoord checkSize = size.y + 2 * wxGRID_CHECKMARK_MARGIN;
-
-#if defined(__WXMOTIF__)
- checkSize -= size.y / 2;
-#endif
-
- delete checkbox;
-
- ms_sizeCheckMark.x = ms_sizeCheckMark.y = checkSize;
+ ms_sizeCheckMark = wxRendererNative::Get().GetCheckBoxSize(&grid);
}
return ms_sizeCheckMark;