--- /dev/null
+/////////////////////////////////////////////////////////////////////////////
+// Name: wx/private/overlay.h
+// Purpose: wxOverlayImpl declaration
+// Author: Stefan Csomor
+// Modified by:
+// Created: 2006-10-20
+// RCS-ID: $Id$
+// Copyright: (c) wxWidgets team
+// Licence: wxWindows licence
+/////////////////////////////////////////////////////////////////////////////
+
+#ifndef _WX_PRIVATE_OVERLAY_H_
+#define _WX_PRIVATE_OVERLAY_H_
+
+#include "wx/overlay.h"
+
+#if wxHAS_NATIVE_OVERLAY
+
+#if defined(__WXMAC__)
+ #include "wx/mac/carbon/private/overlay.h"
+#elif defined(__WXDFB__)
+ #include "wx/dfb/private/overlay.h"
+#else
+ #error "unknown native wxOverlay implementation"
+#endif
+
+#else // !wxHAS_NATIVE_OVERLAY
+
+// generic implementation of wxOverlay
+class wxOverlayImpl
+{
+public:
+ wxOverlayImpl();
+ ~wxOverlayImpl();
+
+
+ // clears the overlay without restoring the former state
+ // to be done eg when the window content has been changed and repainted
+ void Reset();
+
+ // returns true if it has been setup
+ bool IsOk();
+
+ void Init(wxWindowDC* dc, int x , int y , int width , int height);
+
+ void BeginDrawing(wxWindowDC* dc);
+
+ void EndDrawing(wxWindowDC* dc);
+
+ void Clear(wxWindowDC* dc);
+
+private:
+ wxBitmap m_bmpSaved ;
+ int m_x ;
+ int m_y ;
+ int m_width ;
+ int m_height ;
+// this is to enable wxMOTIF and UNIV to compile....
+// currently (10 oct 06) we don't use m_window
+// ce - how do we fix this
+#if defined(__WXGTK__) || defined(__WXMSW__)
+ wxWindow* m_window ;
+#endif
+} ;
+
+#endif // wxHAS_NATIVE_OVERLAY/!wxHAS_NATIVE_OVERLAY
+
+#endif // _WX_PRIVATE_OVERLAY_H_