\func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
Creates a bitmap from the given data, which can be of arbitrary type.
\func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
Creates a bitmap from the given data, which can be of arbitrary type.
\func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
\param{int}{ depth = 1}}
Creates a bitmap from an array of bits.
\func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
\param{int}{ depth = 1}}
Creates a bitmap from an array of bits.
\pythonnote{Constructors supported by wxPython are:\par
\indented{2cm}{\begin{twocollist}
\twocolitem{\bf{wxBitmap(name, flag)}}{Loads a bitmap from a file}
\pythonnote{Constructors supported by wxPython are:\par
\indented{2cm}{\begin{twocollist}
\twocolitem{\bf{wxBitmap(name, flag)}}{Loads a bitmap from a file}
+\twocolitem{\bf{wxBitmap(data, type, width, height, depth=1)}}{Creates
+a bitmap from the given data, which can be of arbitrary type.}
\twocolitem{\bf{wxNoRefBitmap(name, flag)}}{This one won't own the
reference, so Python won't call the destructor, this is good for toolbars
and such where the parent will manage the bitmap.}
\twocolitem{\bf{wxNoRefBitmap(name, flag)}}{This one won't own the
reference, so Python won't call the destructor, this is good for toolbars
and such where the parent will manage the bitmap.}