#include "wx/brush.h"
#include "wx/mgl/private.h"
-#include "wx/mgl/dcmemory.h"
+#include "wx/dcmemory.h"
// ---------------------------------------------------------------------------
if ( pix != NULL )
{
- mem.SelectObject(bitmap);
+ mem.SelectObjectAsSource(bitmap);
dc = mem.GetMGLDC();
wxCurrentDCSwitcher curDC(dc);
dc->beginPixel();
if ( mask && bitmap.GetMask() )
{
- mem.SelectObject(*bitmap.GetMask()->GetBitmap());
+ mem.SelectObjectAsSource(bitmap.GetMask()->GetBitmap());
dc = mem.GetMGLDC();
wxCurrentDCSwitcher curDC(dc);
dc->beginPixel();
// wxBrush
//-----------------------------------------------------------------------------
-class wxBrushRefData: public wxObjectRefData
+class wxBrushRefData : public wxGDIRefData
{
public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& data);
- int m_style;
+ virtual bool IsOk() const { return m_colour.IsOk(); }
+
+ bool operator==(const wxBrushRefData& data) const
+ {
+ return (m_style == data.m_style &&
+ m_stipple.IsSameAs(data.m_stipple) &&
+ m_colour == data.m_colour);
+ }
+
+ wxBrushStyle m_style;
wxColour m_colour;
wxBitmap m_stipple;
pixpattern24_t m_pixPattern;
IMPLEMENT_DYNAMIC_CLASS(wxBrush,wxGDIObject)
-wxBrush::wxBrush(const wxColour &colour, int style)
+wxBrush::wxBrush(const wxColour &colour, wxBrushStyle style)
{
m_refData = new wxBrushRefData();
M_BRUSHDATA->m_style = style;
M_BRUSHDATA->m_colour = colour;
}
+#if FUTURE_WXWIN_COMPATIBILITY_3_0
+wxBrush::wxBrush(const wxColour& col, int style)
+{
+ m_refData = new wxBrushRefData;
+ M_BRUSHDATA->m_style = (wxBrushStyle)style;
+ M_BRUSHDATA->m_colour = colour;
+}
+#endif
+
wxBrush::wxBrush(const wxBitmap &stippleBitmap)
{
wxCHECK_RET( stippleBitmap.Ok(), _T("invalid bitmap") );
bool wxBrush::operator == (const wxBrush& brush) const
{
- return m_refData == brush.m_refData;
+ if (m_refData == brush.m_refData) return true;
+
+ if (!m_refData || !brush.m_refData) return false;
+
+ return *(wxBrushRefData*)m_refData == *(wxBrushRefData*)brush.m_refData;
}
bool wxBrush::operator != (const wxBrush& brush) const
return m_refData != brush.m_refData;
}
-bool wxBrush::Ok() const
+wxBrushStyle wxBrush::GetStyle() const
{
- return ((m_refData) && M_BRUSHDATA->m_colour.Ok());
-}
-
-int wxBrush::GetStyle() const
-{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return 0;
- }
+ wxCHECK_MSG( Ok(), wxBRUSHSTYLE_INVALID, _T("invalid brush") );
return M_BRUSHDATA->m_style;
}
-wxColour &wxBrush::GetColour() const
+wxColour wxBrush::GetColour() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return wxNullColour;
- }
+ wxCHECK_MSG( Ok(), wxNullColour, _T("invalid brush") );
return M_BRUSHDATA->m_colour;
}
wxBitmap *wxBrush::GetStipple() const
{
- if (m_refData == NULL)
- {
- wxFAIL_MSG( wxT("invalid brush") );
- return &wxNullBitmap;
- }
+ wxCHECK_MSG( Ok(), NULL, _T("invalid brush") );
return &M_BRUSHDATA->m_stipple;
}
M_BRUSHDATA->m_colour.Set(r, g, b);
}
-void wxBrush::SetStyle( int style )
+void wxBrush::SetStyle( wxBrushStyle style )
{
AllocExclusive();
M_BRUSHDATA->m_style = style;
M_BRUSHDATA->m_style = wxSTIPPLE;
}
-wxObjectRefData *wxBrush::CreateRefData() const
+wxGDIRefData *wxBrush::CreateGDIRefData() const
{
return new wxBrushRefData;
}
-wxObjectRefData *wxBrush::CloneRefData(const wxObjectRefData *data) const
+wxGDIRefData *wxBrush::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBrushRefData(*(wxBrushRefData *)data);
}