#include "wx/gdiobj.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxBrush;
+class WXDLLIMPEXP_FWD_CORE wxBrush;
// ========================================================================
// wxBrush
wxBrush();
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- ~wxBrush();
+ virtual ~wxBrush();
// ------------------------------------------------------------------------
// Implementation
virtual int GetStyle() const;
wxBitmap *GetStipple() const;
- virtual bool Ok() const
- { return (m_refData != NULL); }
-
- // wxObjectRefData
- wxObjectRefData *CreateRefData() const;
- wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
-
// wxCocoa
WX_NSColor GetNSColor();
+
+protected:
+ wxGDIRefData *CreateGDIRefData() const;
+ wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
};
#endif // __WX_COCOA_BRUSH_H__