wxMask(const wxBitmap& bitmap, const wxColour& colour);
wxMask(const wxBitmap& bitmap, int paletteIndex);
wxMask(const wxBitmap& bitmap);
- ~wxMask();
+ virtual ~wxMask();
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap, int paletteIndex);
wxBitmap(char **bits) { CreateFromXpm((const char **)bits); }
wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
- ~wxBitmap() {}
+ virtual ~wxBitmap() {}
bool operator == (const wxBitmap& bmp) const;
bool operator != (const wxBitmap& bmp) const;
bool Ok() const;