// Construct a mask from a mono bitmap (copies the bitmap).
wxMask(const wxBitmap& bitmap);
- ~wxMask();
+ virtual ~wxMask();
bool Create(const wxBitmap& bitmap, const wxColour& colour);
bool Create(const wxBitmap& bitmap, int paletteIndex);
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
// destructor
- ~wxBitmap();
+ virtual ~wxBitmap();
// ------------------------------------------------------------------------
// Implementation