public:
wxBrushRefData();
wxBrushRefData(const wxBrushRefData& rData);
- ~wxBrushRefData();
+ virtual ~wxBrushRefData();
protected:
int m_nStyle;
wxBrush();
wxBrush(const wxColour& rCol, int nStyle = wxSOLID);
wxBrush(const wxBitmap& rStipple);
- ~wxBrush();
+ virtual ~wxBrush();
inline bool operator == (const wxBrush& rBrush) const { return m_refData == rBrush.m_refData; }
inline bool operator != (const wxBrush& rBrush) const { return m_refData != rBrush.m_refData; }