/////////////////////////////////////////////////////////////////////////////
-// Name: cursor.h
+// Name: wx/mgl/cursor.h
// Purpose:
// Author: Vaclav Slavik
// Id: $Id$
#ifndef __WX_CURSOR_H__
#define __WX_CURSOR_H__
-#include "wx/defs.h"
-#include "wx/object.h"
+#include "wx/gdiobj.h"
#include "wx/gdicmn.h"
class MGLCursor;
// wxCursor
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxCursor: public wxObject
+class WXDLLIMPEXP_CORE wxCursor : public wxGDIObject
{
public:
wxCursor();
- wxCursor(int cursorId);
- wxCursor(const char bits[], int width, int height,
- int hotSpotX=-1, int hotSpotY=-1,
- const char maskBits[]=0, wxColour *fg=0, wxColour *bg=0);
+ wxCursor(wxStockCursor id) { InitFromStock(id); }
+#if WXWIN_COMPATIBILITY_2_8
+ wxCursor(int id) { InitFromStock((wxStockCursor)id); }
+#endif
wxCursor(const wxString& name,
- long flags = wxBITMAP_TYPE_CUR_RESOURCE,
+ wxBitmapType type = wxCURSOR_DEFAULT_TYPE,
int hotSpotX = 0, int hotSpotY = 0);
- ~wxCursor();
- bool operator == (const wxCursor& cursor) const;
- bool operator != (const wxCursor& cursor) const;
- bool Ok() const;
+ virtual ~wxCursor();
// implementation
MGLCursor *GetMGLCursor() const;
private:
+ void InitFromStock(wxStockCursor);
+
DECLARE_DYNAMIC_CLASS(wxCursor)
};