// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-
-#ifndef __GTKBITMAPH__
-#define __GTKBITMAPH__
-
-#include "wx/defs.h"
-#include "wx/object.h"
-#include "wx/string.h"
-#include "wx/palette.h"
-#include "wx/gdiobj.h"
+#ifndef _WX_GTK_BITMAP_H_
+#define _WX_GTK_BITMAP_H_
typedef struct _GdkPixbuf GdkPixbuf;
-
-class WXDLLEXPORT wxPixelDataBase;
-
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxMask;
-class WXDLLIMPEXP_CORE wxBitmap;
-class WXDLLIMPEXP_CORE wxImage;
+class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
//-----------------------------------------------------------------------------
// wxMask
wxMask( const wxBitmap& bitmap, int paletteIndex );
#endif // wxUSE_PALETTE
wxMask( const wxBitmap& bitmap );
- ~wxMask();
+ virtual ~wxMask();
bool Create( const wxBitmap& bitmap, const wxColour& colour );
#if wxUSE_PALETTE
class WXDLLIMPEXP_CORE wxBitmap: public wxBitmapBase
{
public:
- wxBitmap();
- wxBitmap( int width, int height, int depth = -1 );
+ wxBitmap() { }
+ wxBitmap( int width, int height, int depth = wxBITMAP_SCREEN_DEPTH );
wxBitmap( const char bits[], int width, int height, int depth = 1 );
- wxBitmap( const char **bits ) { (void)CreateFromXpm(bits); }
- wxBitmap( char **bits ) { (void)CreateFromXpm((const char **)bits); }
+ wxBitmap( const char* const* bits );
+#ifdef wxNEEDS_CHARPP
+ // needed for old GCC
+ wxBitmap(char** data)
+ { *this = wxBitmap(wx_const_cast(const char* const*, data)); }
+#endif
wxBitmap( const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM );
- wxBitmap( const wxImage& image, int depth = -1 ) { (void)CreateFromImage(image, depth); }
- ~wxBitmap();
- bool operator == ( const wxBitmap& bmp ) const;
- bool operator != ( const wxBitmap& bmp ) const;
- bool Ok() const;
+#if wxUSE_IMAGE
+ wxBitmap( const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH )
+ { (void)CreateFromImage(image, depth); }
+#endif // wxUSE_IMAGE
+ virtual ~wxBitmap();
- bool Create(int width, int height, int depth = -1);
+ bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
- int GetHeight() const;
- int GetWidth() const;
- int GetDepth() const;
+ virtual int GetHeight() const;
+ virtual int GetWidth() const;
+ virtual int GetDepth() const;
+#if wxUSE_IMAGE
wxImage ConvertToImage() const;
+#endif // wxUSE_IMAGE
// copies the contents and mask of the given (colour) icon to the bitmap
virtual bool CopyFromIcon(const wxIcon& icon);
void SetWidth( int width );
void SetDepth( int depth );
void SetPixmap( GdkPixmap *pixmap );
- void SetBitmap( GdkBitmap *bitmap );
- void SetPixbuf(GdkPixbuf *pixbuf);
+ void SetPixbuf(GdkPixbuf* pixbuf, int depth = 0);
GdkPixmap *GetPixmap() const;
- GdkBitmap *GetBitmap() const;
bool HasPixmap() const;
bool HasPixbuf() const;
GdkPixbuf *GetPixbuf() const;
// Basically, this corresponds to Win32 StretchBlt()
- wxBitmap Rescale( int clipx, int clipy, int clipwidth, int clipheight, int width, int height );
+ wxBitmap Rescale(int clipx, int clipy, int clipwidth, int clipheight,
+ int width, int height) const;
// raw bitmap access support functions
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
bool HasAlpha() const;
- void UseAlpha();
protected:
- bool CreateFromXpm(const char **bits);
+#if wxUSE_IMAGE
bool CreateFromImage(const wxImage& image, int depth);
+#endif // wxUSE_IMAGE
+
+ virtual wxGDIRefData* CreateGDIRefData() const;
+ virtual wxGDIRefData* CloneGDIRefData(const wxGDIRefData* data) const;
private:
+#if wxUSE_IMAGE
// to be called from CreateFromImage only!
- bool CreateFromImageAsBitmap(const wxImage& image);
- bool CreateFromImageAsPixmap(const wxImage& image);
-
+ bool CreateFromImageAsPixmap(const wxImage& image, int depth);
bool CreateFromImageAsPixbuf(const wxImage& image);
+#endif // wxUSE_IMAGE
+public:
+ // implementation only
enum Representation
{
Pixmap,
// (wxBitmap may keep same bitmap e.g. as both pixmap and pixbuf):
void PurgeOtherRepresentations(Representation keep);
- friend class wxMemoryDC;
- friend class wxBitmapHandler;
-
private:
DECLARE_DYNAMIC_CLASS(wxBitmap)
};
-//-----------------------------------------------------------------------------
-// wxBitmapHandler
-//-----------------------------------------------------------------------------
-
-class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
-{
-public:
- wxBitmapHandler() { }
- virtual ~wxBitmapHandler();
-
- virtual bool Create(wxBitmap *bitmap, void *data, long flags, int width, int height, int depth = 1);
- virtual bool LoadFile(wxBitmap *bitmap, const wxString& name, long flags,
- int desiredWidth, int desiredHeight);
- virtual bool SaveFile(const wxBitmap *bitmap, const wxString& name, int type, const wxPalette *palette = NULL);
-
-private:
- DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
-};
-
-
-#endif // __GTKBITMAPH__
+#endif // _WX_GTK_BITMAP_H_