friend class WXDLLEXPORT wxCursor;
public:
wxCursorRefData();
- ~wxCursorRefData();
+ virtual ~wxCursorRefData();
protected:
int m_width, m_height;
int hotSpotX = 0, int hotSpotY = 0);
wxCursor(int cursor_type);
- ~wxCursor();
+ virtual ~wxCursor();
virtual bool Ok() const { return m_refData ; }