// Cleans up hash table used for fast searching.
wxDEPRECATED( static void CleanUpClasses() );
#endif
- static void CleanUp();
public:
const wxChar *m_className;
// destroy a reference
void UnRef();
-
- // Reserved for future use
- virtual void ReservedObjectFunc1() {}
- virtual void ReservedObjectFunc2() {}
- virtual void ReservedObjectFunc3() {}
- virtual void ReservedObjectFunc4() {}
- virtual void ReservedObjectFunc5() {}
- virtual void ReservedObjectFunc6() {}
- virtual void ReservedObjectFunc7() {}
- virtual void ReservedObjectFunc8() {}
- virtual void ReservedObjectFunc9() {}
-
protected:
// ensure that our data is not shared with anybody else: if we have no
// data, it is created using CreateRefData() below, if we have shared data