wxBrush(short macThemeBrush ) ;
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- ~wxBrush();
+ virtual ~wxBrush();
virtual void SetColour(const wxColour& col) ;
virtual void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
virtual int GetStyle() const ;
wxBitmap *GetStipple() const ;
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const { return (m_refData != NULL) ; }
// Implementation