// classes
//-----------------------------------------------------------------------------
-class WXDLLIMPEXP_CORE wxDC;
-class WXDLLIMPEXP_CORE wxPaintDC;
-class WXDLLIMPEXP_CORE wxBitmap;
-class WXDLLIMPEXP_CORE wxWindow;
+class WXDLLIMPEXP_FWD_CORE wxDC;
+class WXDLLIMPEXP_FWD_CORE wxPaintDC;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxWindow;
-class WXDLLIMPEXP_CORE wxColour;
+class WXDLLIMPEXP_FWD_CORE wxColour;
//-----------------------------------------------------------------------------
// wxColour
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxColour: public wxGDIObject
+class WXDLLIMPEXP_CORE wxColour : public wxColourBase
{
public:
// constructors
// ------------
+ DEFINE_STD_WXCOLOUR_CONSTRUCTORS
- // default
- wxColour() { }
+ virtual ~wxColour();
- // from separate RGB
- wxColour( unsigned char red, unsigned char green, unsigned char blue );
-
- // from packed RGB
- wxColour( unsigned long colRGB ) { Set(colRGB); }
-
- // Implicit conversion from the colour name
- wxColour( const wxString &colourName ) { InitFromName(colourName); }
- wxColour( const char *colourName ) { InitFromName( wxString::FromAscii(colourName) ); }
-#if wxUSE_UNICODE
- wxColour( const wxChar *colourName ) { InitFromName( wxString(colourName) ); }
-#endif
-
- // Get colour from name or wxNullColour
- static wxColour CreateByName(const wxString& name);
-
- ~wxColour();
-
- bool Ok() const { return m_refData != NULL; }
-
- bool operator == ( const wxColour& col ) const;
- bool operator != ( const wxColour& col ) const { return !(*this == col); }
-
- void Set( unsigned char red, unsigned char green, unsigned char blue );
- void Set( unsigned long colRGB )
- {
- // We don't need to know sizeof(long) here because we assume that the three
- // least significant bytes contain the R, G and B values
- Set((unsigned char)colRGB,
- (unsigned char)(colRGB >> 8),
- (unsigned char)(colRGB >> 16));
- }
+ bool operator==(const wxColour& col) const;
+ bool operator!=(const wxColour& col) const { return !(*this == col); }
unsigned char Red() const;
unsigned char Green() const;
unsigned long GetPixel() const;
WXColor *GetColor() const;
- void InitFromName(const wxString& colourName);
-
protected:
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
+ virtual void
+ InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
+
+ virtual bool FromString(const wxString& str);
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
-#endif
-
-// _WX_COLOUR_H_
+#endif // _WX_COLOUR_H_