#include "gdiplus.h"
using namespace Gdiplus;
-class GDILoader
+class WXDLLIMPEXP_CORE wxGDIPlusPath : public wxGraphicsPath
{
-public :
- GDILoader()
- {
- m_loaded = false;
- m_gditoken = NULL;
- }
-
- ~GDILoader()
- {
- if (m_loaded)
- {
- Unload();
- }
- }
- void EnsureIsLoaded()
- {
- if (!m_loaded)
- {
- Load();
- }
- }
- void Load()
- {
- GdiplusStartupInput input;
- GdiplusStartupOutput output;
- GdiplusStartup(&m_gditoken,&input,&output);
- m_loaded = true;
- }
- void Unload()
- {
- if ( m_gditoken )
- GdiplusShutdown(m_gditoken);
- }
-private :
- bool m_loaded;
- DWORD m_gditoken;
-
-};
-
-static GDILoader gGDILoader;
-
-class WXDLLEXPORT wxGDIPlusPath : public wxGraphicsPath
-{
- DECLARE_NO_COPY_CLASS(wxGDIPlusPath)
public :
wxGDIPlusPath();
+ wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path = NULL);
~wxGDIPlusPath();
+ virtual wxGraphicsPath *Clone() const;
//
// These are the path primitives from which everything else can be constructed
// gets the last point of the current path, (0,0) if not yet set
virtual void GetCurrentPoint( wxDouble& x, wxDouble&y) ;
+ // adds another path
+ virtual void AddPath( const wxGraphicsPath* path );
+
// closes the current sub-path
virtual void CloseSubpath();
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) ;
*/
- GraphicsPath* GetPath() const;
+ // returns the native path
+ virtual void * GetNativePath() const { return m_path; }
+
+ // give the native path returned by GetNativePath() back (there might be some deallocations necessary)
+ virtual void UnGetNativePath(void * WXUNUSED(path)) {}
+
+ // transforms each point of this path by the matrix
+ virtual void Transform( wxGraphicsMatrix* matrix ) ;
+
+ // gets the bounding box enclosing all points (possibly including control points)
+ virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) ;
+
+ virtual bool Contains( wxDouble x, wxDouble y, int fillStyle = wxWINDING_RULE) ;
+
private :
GraphicsPath* m_path;
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPath)
};
-class WXDLLEXPORT wxGDIPlusContext : public wxGraphicsContext
+class WXDLLIMPEXP_CORE wxGDIPlusMatrix : public wxGraphicsMatrix
{
- DECLARE_NO_COPY_CLASS(wxGDIPlusContext)
+public :
+ wxGDIPlusMatrix() ;
-public:
- wxGDIPlusContext( WXHDC hdc );
- wxGDIPlusContext();
- virtual ~wxGDIPlusContext();
+ wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix = NULL ) ;
+ virtual ~wxGDIPlusMatrix() ;
- virtual void Clip( const wxRegion ®ion );
- virtual void StrokePath( const wxGraphicsPath *p );
- virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE );
+ virtual wxGraphicsMatrix *Clone() const ;
- virtual wxGraphicsPath* CreatePath();
- virtual void SetPen( const wxPen &pen );
- virtual void SetBrush( const wxBrush &brush );
- virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2) ;
- virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor);
+ // concatenates the matrix
+ virtual void Concat( const wxGraphicsMatrix *t );
- virtual void Translate( wxDouble dx , wxDouble dy );
- virtual void Scale( wxDouble xScale , wxDouble yScale );
- virtual void Rotate( wxDouble angle );
+ // copies the passed in matrix
+ virtual void Copy( const wxGraphicsMatrix *t );
- virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
- virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
- virtual void PushState();
- virtual void PopState();
+ // sets the matrix to the respective values
+ virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
+ wxDouble tx=0.0, wxDouble ty=0.0);
- virtual void SetFont( const wxFont &font );
- virtual void SetTextColor( const wxColour &col );
- virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
- virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
- wxDouble *descent, wxDouble *externalLeading ) const;
- virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
+ // makes this the inverse matrix
+ virtual void Invert();
-private:
- Graphics* m_context;
- vector<GraphicsState> m_stateStack;
- GraphicsState m_state1;
- GraphicsState m_state2;
+ // returns true if the elements of the transformation matrix are equal ?
+ virtual bool IsEqual( const wxGraphicsMatrix* t) const ;
- Pen* m_pen;
- bool m_penTransparent;
- Image* m_penImage;
- Brush* m_penBrush;
-
- Brush* m_brush;
- bool m_brushTransparent;
- Image* m_brushImage;
- GraphicsPath* m_brushPath;
+ // return true if this is the identity matrix
+ virtual bool IsIdentity();
- Brush* m_textBrush;
- Font* m_font;
- // wxPen m_pen;
- // wxBrush m_brush;
-};
+ //
+ // transformation
+ //
-wxGDIPlusPath::wxGDIPlusPath()
-{
- m_path = new GraphicsPath();
-}
+ // add the translation to this matrix
+ virtual void Translate( wxDouble dx , wxDouble dy );
-wxGDIPlusPath::~wxGDIPlusPath()
-{
- delete m_path;
-}
+ // add the scale to this matrix
+ virtual void Scale( wxDouble xScale , wxDouble yScale );
-GraphicsPath* wxGDIPlusPath::GetPath() const
-{
- return m_path;
-}
+ // add the rotation to this matrix (radians)
+ virtual void Rotate( wxDouble angle );
-//
-// The Primitives
-//
+ //
+ // apply the transforms
+ //
-void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y )
-{
- m_path->StartFigure();
- m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
-}
+ // applies that matrix to the point
+ virtual void TransformPoint( wxDouble *x, wxDouble *y );
-void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y )
-{
- m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
-}
+ // applies the matrix except for translations
+ virtual void TransformDistance( wxDouble *dx, wxDouble *dy );
-void wxGDIPlusPath::CloseSubpath()
-{
- m_path->CloseFigure();
-}
+ // returns the native representation
+ virtual void * GetNativeMatrix() const;
+private:
+ Matrix* m_matrix ;
-void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
-{
- PointF c1(cx1,cy1);
- PointF c2(cx2,cy2);
- PointF end(x,y);
- PointF start;
- m_path->GetLastPoint(&start);
- m_path->AddBezier(start,c1,c2,end);
-}
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusMatrix)
+} ;
-// gets the last point of the current path, (0,0) if not yet set
-void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
+class WXDLLIMPEXP_CORE wxGDIPlusPen : public wxGraphicsPen
{
- PointF start;
- m_path->GetLastPoint(&start);
- x = start.X ;
- y = start.Y ;
-}
+public:
+ wxGDIPlusPen();
+ wxGDIPlusPen( wxGraphicsRenderer* renderer, const wxPen &pen );
+ ~wxGDIPlusPen();
-void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
-{
- double sweepAngle = endAngle - startAngle ;
- if( abs(sweepAngle) >= 2*M_PI)
- {
- sweepAngle = 2 * M_PI;
- }
- else
- {
- if ( clockwise )
- {
- if( sweepAngle < 0 )
- sweepAngle += 2 * M_PI;
- }
- else
- {
- if( sweepAngle > 0 )
- sweepAngle -= 2 * M_PI;
+ void Init();
- }
- }
- m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
-}
+ virtual void Apply( wxGraphicsContext* context );
+ virtual wxDouble GetWidth() { return m_width; }
+ virtual Pen* GetGDIPlusPen() { return m_pen; }
-void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+protected :
+ Pen* m_pen;
+ Image* m_penImage;
+ Brush* m_penBrush;
+
+ wxDouble m_width;
+private :
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusPen)
+};
+
+class WXDLLIMPEXP_CORE wxGDIPlusBrush : public wxGraphicsBrush
{
- m_path->AddRectangle(RectF(x,y,w,h));
-}
+public:
+ wxGDIPlusBrush();
+ wxGDIPlusBrush( wxGraphicsRenderer* renderer );
+ wxGDIPlusBrush( wxGraphicsRenderer* renderer, const wxBrush &brush );
+ ~wxGDIPlusBrush ();
-//
-//
-//
-/*
-// closes the current subpath
-void wxGDIPlusPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
+ virtual void Apply( wxGraphicsContext* context );
+ void CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2 );
+ void CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor );
+ virtual Brush* GetGDIPlusBrush() { return m_brush; }
+
+protected:
+ virtual void Init();
+
+private :
+ Brush* m_brush;
+ Image* m_brushImage;
+ GraphicsPath* m_brushPath;
+
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusBrush)
+};
+
+class wxGDIPlusFont : public wxGraphicsFont
{
-// CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r);
-}
+public:
+ wxGDIPlusFont();
+ wxGDIPlusFont( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
+ ~wxGDIPlusFont();
-*/
+ virtual void Apply( wxGraphicsContext* context );
+ virtual Brush* GetGDIPlusBrush() { return m_textBrush; }
+ virtual Font* GetGDIPlusFont() { return m_font; }
+private :
+ Brush* m_textBrush;
+ Font* m_font;
-//-----------------------------------------------------------------------------
-// wxGDIPlusContext implementation
-//-----------------------------------------------------------------------------
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusFont)
+};
-wxGDIPlusContext::wxGDIPlusContext( WXHDC hdc )
+class WXDLLIMPEXP_CORE wxGDIPlusContext : public wxGraphicsContext
{
- gGDILoader.EnsureIsLoaded();
- m_context = new Graphics( (HDC) hdc);
- m_context->SetSmoothingMode(SmoothingModeHighQuality);
- m_state1 = m_context->Save();
- m_state2 = m_context->Save();
+public:
+ wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc );
+ wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd );
+ wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr);
+ wxGDIPlusContext();
- // set defaults
+ virtual ~wxGDIPlusContext();
- m_penTransparent = false;
- m_pen = new Pen((ARGB)Color::Black);
- m_penImage = NULL;
- m_penBrush = NULL;
+ virtual void Clip( const wxRegion ®ion );
+ // clips drawings to the rect
+ virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+
+ // resets the clipping to original extent
+ virtual void ResetClip();
+
+ virtual void * GetNativeContext();
+
+ virtual void StrokePath( const wxGraphicsPath *p );
+ virtual void FillPath( const wxGraphicsPath *p , int fillStyle = wxWINDING_RULE );
- m_brushTransparent = false;
- m_brush = new SolidBrush((ARGB)Color::White);
- m_brushImage = NULL;
- m_brushPath = NULL;
- m_textBrush = new SolidBrush((ARGB)Color::Black);
- m_font = new Font( L"Arial" , 9 , FontStyleRegular );
-}
+ virtual void Translate( wxDouble dx , wxDouble dy );
+ virtual void Scale( wxDouble xScale , wxDouble yScale );
+ virtual void Rotate( wxDouble angle );
-wxGDIPlusContext::~wxGDIPlusContext()
-{
- if ( m_context )
- {
- m_context->Restore( m_state2 );
- m_context->Restore( m_state1 );
- delete m_context;
- delete m_pen;
- delete m_penImage;
- delete m_penBrush;
- delete m_brush;
- delete m_brushImage;
- delete m_brushPath;
- delete m_textBrush;
- delete m_font;
- }
-}
+ // concatenates this transform with the current transform of this context
+ virtual void ConcatTransform( const wxGraphicsMatrix* matrix );
+ // sets the transform of this context
+ virtual void SetTransform( const wxGraphicsMatrix* matrix );
-void wxGDIPlusContext::Clip( const wxRegion & WXUNUSED(region) )
-{
-// ClipCGContextToRegion ( m_context, &bounds , (RgnHandle) dc->m_macCurrentClipRgn );
-}
+ // gets the matrix of this context
+ virtual void GetTransform( wxGraphicsMatrix* matrix );
-void wxGDIPlusContext::StrokePath( const wxGraphicsPath *p )
-{
- if ( m_penTransparent )
- return;
+ virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+ virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
+ virtual void PushState();
+ virtual void PopState();
- const wxGDIPlusPath* path = dynamic_cast< const wxGDIPlusPath*>( p );
- m_context->DrawPath( m_pen , path->GetPath() );
-}
+ virtual void DrawText( const wxString &str, wxDouble x, wxDouble y);
+ virtual void GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
+ wxDouble *descent, wxDouble *externalLeading ) const;
+ virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
-void wxGDIPlusContext::FillPath( const wxGraphicsPath *p , int fillStyle )
-{
- if ( !m_brushTransparent )
- {
- const wxGDIPlusPath* path = dynamic_cast< const wxGDIPlusPath*>( p );
- path->GetPath()->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
- m_context->FillPath( m_brush , path->GetPath() );
- }
-}
+private:
+ void Init();
+ void SetDefaults();
-wxGraphicsPath* wxGDIPlusContext::CreatePath()
-{
- return new wxGDIPlusPath();
-}
+ Graphics* m_context;
+ vector<GraphicsState> m_stateStack;
+ GraphicsState m_state1;
+ GraphicsState m_state2;
-void wxGDIPlusContext::Rotate( wxDouble angle )
-{
- m_context->RotateTransform( angle );
-}
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusContext)
+};
-void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
-{
- m_context->TranslateTransform( dx , dy );
-}
+//-----------------------------------------------------------------------------
+// wxGDIPlusPen implementation
+//-----------------------------------------------------------------------------
-void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
-{
- PointF penWidth( m_pen->GetWidth(), 0);
- Matrix matrix ;
- if ( !m_penTransparent )
- {
- m_context->GetTransform(&matrix);
- matrix.TransformVectors(&penWidth);
- }
- m_context->ScaleTransform(xScale,yScale);
- if ( !m_penTransparent )
- {
- m_context->GetTransform(&matrix);
- matrix.Invert();
- matrix.TransformVectors(&penWidth) ;
- m_pen->SetWidth( sqrt( penWidth.X*penWidth.X + penWidth.Y*penWidth.Y));
- }
-}
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPen,wxGraphicsPen)
-void wxGDIPlusContext::PushState()
+wxGDIPlusPen::wxGDIPlusPen() : wxGraphicsPen(NULL)
{
- GraphicsState state = m_context->Save();
- m_stateStack.push_back(state);
+ wxLogDebug(wxT("Illegal Constructor called"));
}
-void wxGDIPlusContext::PopState()
+wxGDIPlusPen::~wxGDIPlusPen()
{
- GraphicsState state = m_stateStack.back();
- m_stateStack.pop_back();
- m_context->Restore(state);
+ delete m_pen;
+ delete m_penImage;
+ delete m_penBrush;
}
-void wxGDIPlusContext::SetTextColor( const wxColour &col )
+void wxGDIPlusPen::Init()
{
- delete m_textBrush;
- m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
- col.Green() , col.Blue() ));
+ m_pen = NULL ;
+ m_penImage = NULL;
+ m_penBrush = NULL;
}
-void wxGDIPlusContext::SetPen( const wxPen &pen )
-{
- m_penTransparent = pen.GetStyle() == wxTRANSPARENT;
- if ( m_penTransparent )
- return;
-
- m_pen->SetColor( Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
- pen.GetColour().Green() , pen.GetColour().Blue() ) );
+wxGDIPlusPen::wxGDIPlusPen( wxGraphicsRenderer* renderer, const wxPen &pen )
+: wxGraphicsPen(renderer)
+{
+ Init();
+ m_width = pen.GetWidth();
+ if (m_width <= 0.0)
+ m_width = 0.1;
- // TODO: * m_dc->m_scaleX
- double penWidth = pen.GetWidth();
- if (penWidth <= 0.0)
- penWidth = 0.1;
+ m_pen = new Pen(Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
+ pen.GetColour().Green() , pen.GetColour().Blue() ), m_width );
- m_pen->SetWidth(penWidth);
-
LineCap cap;
switch ( pen.GetCap() )
{
join = LineJoinMiter;
break;
}
-
+
m_pen->SetLineJoin(join);
m_pen->SetDashStyle(DashStyleSolid);
wxBitmap* bmp = pen.GetStipple();
if ( bmp && bmp->Ok() )
{
- wxDELETE( m_penImage );
- wxDELETE( m_penBrush );
m_penImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
m_penBrush = new TextureBrush(m_penImage);
m_pen->SetBrush( m_penBrush );
}
- }
- break;
- default :
- if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
- {
- wxDELETE( m_penBrush );
- HatchStyle style = HatchStyleHorizontal;
- switch( pen.GetStyle() )
- {
- case wxBDIAGONAL_HATCH :
- style = HatchStyleBackwardDiagonal;
- break ;
- case wxCROSSDIAG_HATCH :
- style = HatchStyleDiagonalCross;
- break ;
- case wxFDIAGONAL_HATCH :
- style = HatchStyleForwardDiagonal;
- break ;
- case wxCROSS_HATCH :
- style = HatchStyleCross;
- break ;
- case wxHORIZONTAL_HATCH :
- style = HatchStyleHorizontal;
- break ;
- case wxVERTICAL_HATCH :
- style = HatchStyleVertical;
- break ;
+ }
+ break;
+ default :
+ if ( pen.GetStyle() >= wxFIRST_HATCH && pen.GetStyle() <= wxLAST_HATCH )
+ {
+ HatchStyle style = HatchStyleHorizontal;
+ switch( pen.GetStyle() )
+ {
+ case wxBDIAGONAL_HATCH :
+ style = HatchStyleBackwardDiagonal;
+ break ;
+ case wxCROSSDIAG_HATCH :
+ style = HatchStyleDiagonalCross;
+ break ;
+ case wxFDIAGONAL_HATCH :
+ style = HatchStyleForwardDiagonal;
+ break ;
+ case wxCROSS_HATCH :
+ style = HatchStyleCross;
+ break ;
+ case wxHORIZONTAL_HATCH :
+ style = HatchStyleHorizontal;
+ break ;
+ case wxVERTICAL_HATCH :
+ style = HatchStyleVertical;
+ break ;
+
+ }
+ m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
+ pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
+ m_pen->SetBrush( m_penBrush );
+ }
+ break;
+ }
+ if ( dashStyle != DashStyleSolid )
+ m_pen->SetDashStyle(dashStyle);
+}
+
+void wxGDIPlusPen::Apply( wxGraphicsContext* WXUNUSED(context) )
+{
+ // nothing to do here
+}
+
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusBrush implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusBrush,wxGraphicsBrush)
+
+wxGDIPlusBrush::wxGDIPlusBrush( wxGraphicsRenderer* renderer )
+: wxGraphicsBrush(renderer)
+{
+ Init();
+}
+
+wxGDIPlusBrush::wxGDIPlusBrush( )
+: wxGraphicsBrush(NULL)
+{
+ wxLogDebug(wxT("Illegal Constructor called"));
+}
+
+
+wxGDIPlusBrush::wxGDIPlusBrush( wxGraphicsRenderer* renderer , const wxBrush &brush )
+: wxGraphicsBrush(renderer)
+{
+ Init();
+ if ( brush.GetStyle() == wxSOLID)
+ {
+ m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
+ brush.GetColour().Green() , brush.GetColour().Blue() ) );
+ }
+ else if ( brush.IsHatch() )
+ {
+ HatchStyle style = HatchStyleHorizontal;
+ switch( brush.GetStyle() )
+ {
+ case wxBDIAGONAL_HATCH :
+ style = HatchStyleBackwardDiagonal;
+ break ;
+ case wxCROSSDIAG_HATCH :
+ style = HatchStyleDiagonalCross;
+ break ;
+ case wxFDIAGONAL_HATCH :
+ style = HatchStyleForwardDiagonal;
+ break ;
+ case wxCROSS_HATCH :
+ style = HatchStyleCross;
+ break ;
+ case wxHORIZONTAL_HATCH :
+ style = HatchStyleHorizontal;
+ break ;
+ case wxVERTICAL_HATCH :
+ style = HatchStyleVertical;
+ break ;
+
+ }
+ m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
+ brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
+ }
+ else
+ {
+ wxBitmap* bmp = brush.GetStipple();
+ if ( bmp && bmp->Ok() )
+ {
+ wxDELETE( m_brushImage );
+ m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
+ m_brush = new TextureBrush(m_brushImage);
+ }
+ }
+}
+
+wxGDIPlusBrush::~wxGDIPlusBrush()
+{
+ delete m_brush;
+ delete m_brushImage;
+ delete m_brushPath;
+};
+
+void wxGDIPlusBrush::Init()
+{
+ m_brush = NULL;
+ m_brushImage= NULL;
+ m_brushPath= NULL;
+}
+
+void wxGDIPlusBrush::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
+{
+ m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
+ Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
+ Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
+}
+
+void wxGDIPlusBrush::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor)
+{
+ // Create a path that consists of a single circle.
+ m_brushPath = new GraphicsPath();
+ m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
+
+ PathGradientBrush *b = new PathGradientBrush(m_brushPath);
+ m_brush = b;
+ b->SetCenterPoint( PointF(xo,yo));
+ b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
+
+ Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
+ int count = 1;
+ b->SetSurroundColors(colors, &count);
+}
+
+void wxGDIPlusBrush::Apply( wxGraphicsContext* WXUNUSED(context) )
+{
+ // nothing to do here
+}
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusFont implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusFont,wxGraphicsFont)
+
+wxGDIPlusFont::wxGDIPlusFont() : wxGraphicsFont( NULL )
+{
+ wxLogDebug(wxT("Illegal Constructor called"));
+}
+
+wxGDIPlusFont::wxGDIPlusFont( wxGraphicsRenderer* renderer, const wxFont &font,
+ const wxColour& col ) : wxGraphicsFont( renderer )
+{
+ m_textBrush = NULL;
+ m_font = NULL;
+
+ wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
+ int size = font.GetPointSize();
+ int style = FontStyleRegular;
+ if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
+ style |= FontStyleItalic;
+ if ( font.GetUnderlined() )
+ style |= FontStyleUnderline;
+ if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
+ style |= FontStyleBold;
+ m_font = new Font( s , size , style );
+ m_textBrush = new SolidBrush( Color( col.Alpha() , col.Red() ,
+ col.Green() , col.Blue() ));
+}
+
+wxGDIPlusFont::~wxGDIPlusFont()
+{
+ delete m_textBrush;
+ delete m_font;
+}
+
+void wxGDIPlusFont::Apply( wxGraphicsContext* WXUNUSED(context) )
+{
+ // nothing to do here
+}
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusPath implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusPath,wxGraphicsPath)
+
+wxGDIPlusPath::wxGDIPlusPath(wxGraphicsRenderer* renderer, GraphicsPath* path ) : wxGraphicsPath(renderer)
+{
+ if ( path )
+ m_path = path;
+ else
+ m_path = new GraphicsPath();
+}
+
+wxGDIPlusPath::wxGDIPlusPath() : wxGraphicsPath(NULL)
+{
+ wxLogDebug(wxT("Illegal Constructor called"));
+}
+
+
+wxGDIPlusPath::~wxGDIPlusPath()
+{
+ delete m_path;
+}
+
+wxGraphicsPath* wxGDIPlusPath::Clone() const
+{
+ return new wxGDIPlusPath( GetRenderer() , m_path->Clone());
+}
+
+
+
+//
+// The Primitives
+//
+
+void wxGDIPlusPath::MoveToPoint( wxDouble x , wxDouble y )
+{
+ m_path->StartFigure();
+ m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
+}
+
+void wxGDIPlusPath::AddLineToPoint( wxDouble x , wxDouble y )
+{
+ m_path->AddLine((REAL) x,(REAL) y,(REAL) x,(REAL) y);
+}
+
+void wxGDIPlusPath::CloseSubpath()
+{
+ m_path->CloseFigure();
+}
+
+void wxGDIPlusPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
+{
+ PointF c1(cx1,cy1);
+ PointF c2(cx2,cy2);
+ PointF end(x,y);
+ PointF start;
+ m_path->GetLastPoint(&start);
+ m_path->AddBezier(start,c1,c2,end);
+}
+
+// gets the last point of the current path, (0,0) if not yet set
+void wxGDIPlusPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
+{
+ PointF start;
+ m_path->GetLastPoint(&start);
+ x = start.X ;
+ y = start.Y ;
+}
+
+void wxGDIPlusPath::AddArc( wxDouble x, wxDouble y, wxDouble r, double startAngle, double endAngle, bool clockwise )
+{
+ double sweepAngle = endAngle - startAngle ;
+ if( abs(sweepAngle) >= 2*M_PI)
+ {
+ sweepAngle = 2 * M_PI;
+ }
+ else
+ {
+ if ( clockwise )
+ {
+ if( sweepAngle < 0 )
+ sweepAngle += 2 * M_PI;
+ }
+ else
+ {
+ if( sweepAngle > 0 )
+ sweepAngle -= 2 * M_PI;
+
+ }
+ }
+ m_path->AddArc((REAL) (x-r),(REAL) (y-r),(REAL) (2*r),(REAL) (2*r),RadToDeg(startAngle),RadToDeg(sweepAngle));
+}
+
+void wxGDIPlusPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ m_path->AddRectangle(RectF(x,y,w,h));
+}
+
+void wxGDIPlusPath::AddPath( const wxGraphicsPath* path )
+{
+ m_path->AddPath( (GraphicsPath*) path->GetNativePath(), FALSE);
+}
+
+
+// transforms each point of this path by the matrix
+void wxGDIPlusPath::Transform( wxGraphicsMatrix* matrix )
+{
+ m_path->Transform( (Matrix*) matrix->GetNativeMatrix() );
+}
+
+// gets the bounding box enclosing all points (possibly including control points)
+void wxGDIPlusPath::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h)
+{
+ RectF bounds;
+ m_path->GetBounds( &bounds, NULL, NULL) ;
+ *x = bounds.X;
+ *y = bounds.Y;
+ *w = bounds.Width;
+ *h = bounds.Height;
+}
+
+bool wxGDIPlusPath::Contains( wxDouble x, wxDouble y, int fillStyle )
+{
+ m_path->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
+ return m_path->IsVisible( (FLOAT) x,(FLOAT) y) == TRUE ;
+}
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusMatrix implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusMatrix,wxGraphicsMatrix)
+
+wxGDIPlusMatrix::wxGDIPlusMatrix() : wxGraphicsMatrix(NULL)
+{
+ wxLogDebug(wxT("Illegal Constructor called"));
+}
+
+wxGDIPlusMatrix::wxGDIPlusMatrix(wxGraphicsRenderer* renderer, Matrix* matrix )
+ : wxGraphicsMatrix(renderer)
+{
+ if ( matrix )
+ m_matrix = matrix ;
+ else
+ m_matrix = new Matrix();
+}
+
+wxGDIPlusMatrix::~wxGDIPlusMatrix()
+{
+ delete m_matrix;
+}
+
+wxGraphicsMatrix *wxGDIPlusMatrix::Clone() const
+{
+ return new wxGDIPlusMatrix( GetRenderer(), m_matrix->Clone());
+}
+
+// concatenates the matrix
+void wxGDIPlusMatrix::Concat( const wxGraphicsMatrix *t )
+{
+ m_matrix->Multiply( (Matrix*) t->GetNativeMatrix());
+}
+
+// copies the passed in matrix
+void wxGDIPlusMatrix::Copy( const wxGraphicsMatrix *t )
+{
+ delete m_matrix;
+ m_matrix = ((Matrix*) t->GetNativeMatrix())->Clone();
+}
+
+// sets the matrix to the respective values
+void wxGDIPlusMatrix::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
+ wxDouble tx, wxDouble ty)
+{
+ m_matrix->SetElements(a,b,c,d,tx,ty);
+}
+
+// makes this the inverse matrix
+void wxGDIPlusMatrix::Invert()
+{
+ m_matrix->Invert();
+}
+
+// returns true if the elements of the transformation matrix are equal ?
+bool wxGDIPlusMatrix::IsEqual( const wxGraphicsMatrix* t) const
+{
+ return m_matrix->Equals((Matrix*) t->GetNativeMatrix())== TRUE ;
+}
+
+// return true if this is the identity matrix
+bool wxGDIPlusMatrix::IsIdentity()
+{
+ return m_matrix->IsIdentity() == TRUE ;
+}
+
+//
+// transformation
+//
+
+// add the translation to this matrix
+void wxGDIPlusMatrix::Translate( wxDouble dx , wxDouble dy )
+{
+ m_matrix->Translate(dx,dy);
+}
+
+// add the scale to this matrix
+void wxGDIPlusMatrix::Scale( wxDouble xScale , wxDouble yScale )
+{
+ m_matrix->Scale(xScale,yScale);
+}
+
+// add the rotation to this matrix (radians)
+void wxGDIPlusMatrix::Rotate( wxDouble angle )
+{
+ m_matrix->Rotate( angle );
+}
+
+//
+// apply the transforms
+//
+
+// applies that matrix to the point
+void wxGDIPlusMatrix::TransformPoint( wxDouble *x, wxDouble *y )
+{
+ PointF pt(*x,*y);
+ m_matrix->TransformPoints(&pt);
+ *x = pt.X;
+ *y = pt.Y;
+}
+
+// applies the matrix except for translations
+void wxGDIPlusMatrix::TransformDistance( wxDouble *dx, wxDouble *dy )
+{
+ PointF pt(*dx,*dy);
+ m_matrix->TransformVectors(&pt);
+ *dx = pt.X;
+ *dy = pt.Y;
+}
+
+// returns the native representation
+void * wxGDIPlusMatrix::GetNativeMatrix() const
+{
+ return m_matrix;
+}
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusContext implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusContext,wxGraphicsContext)
- }
- m_penBrush = new HatchBrush(style,Color( pen.GetColour().Alpha() , pen.GetColour().Red() ,
- pen.GetColour().Green() , pen.GetColour().Blue() ), Color::Transparent );
- m_pen->SetBrush( m_penBrush );
- }
- break;
- }
- if ( dashStyle != DashStyleSolid )
- m_pen->SetDashStyle(dashStyle);
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HDC hdc )
+ : wxGraphicsContext(renderer)
+{
+ Init();
+ m_context = new Graphics( hdc);
+ SetDefaults();
}
-void wxGDIPlusContext::SetBrush( const wxBrush &brush )
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, HWND hwnd )
+ : wxGraphicsContext(renderer)
{
-// m_brush = brush;
- if ( m_context == NULL )
- return;
+ Init();
+ m_context = new Graphics( hwnd);
+ SetDefaults();
+}
- m_brushTransparent = brush.GetStyle() == wxTRANSPARENT;
+wxGDIPlusContext::wxGDIPlusContext( wxGraphicsRenderer* renderer, Graphics* gr )
+ : wxGraphicsContext(renderer)
+{
+ Init();
+ m_context = gr;
+ SetDefaults();
+}
- if ( m_brushTransparent )
- return;
+wxGDIPlusContext::wxGDIPlusContext() : wxGraphicsContext(NULL)
+{
+ Init();
+}
- wxDELETE(m_brush);
+void wxGDIPlusContext::Init()
+{
+ m_context = NULL;
+ m_state1 = 0;
+ m_state2= 0;
+}
- if ( brush.GetStyle() == wxSOLID)
- {
- m_brush = new SolidBrush( Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
- brush.GetColour().Green() , brush.GetColour().Blue() ) );
- }
- else if ( brush.IsHatch() )
- {
- HatchStyle style = HatchStyleHorizontal;
- switch( brush.GetStyle() )
- {
- case wxBDIAGONAL_HATCH :
- style = HatchStyleBackwardDiagonal;
- break ;
- case wxCROSSDIAG_HATCH :
- style = HatchStyleDiagonalCross;
- break ;
- case wxFDIAGONAL_HATCH :
- style = HatchStyleForwardDiagonal;
- break ;
- case wxCROSS_HATCH :
- style = HatchStyleCross;
- break ;
- case wxHORIZONTAL_HATCH :
- style = HatchStyleHorizontal;
- break ;
- case wxVERTICAL_HATCH :
- style = HatchStyleVertical;
- break ;
+void wxGDIPlusContext::SetDefaults()
+{
+ m_context->SetSmoothingMode(SmoothingModeHighQuality);
+ m_state1 = m_context->Save();
+ m_state2 = m_context->Save();
+}
- }
- m_brush = new HatchBrush(style,Color( brush.GetColour().Alpha() , brush.GetColour().Red() ,
- brush.GetColour().Green() , brush.GetColour().Blue() ), Color::Transparent );
- }
- else
+wxGDIPlusContext::~wxGDIPlusContext()
+{
+ SetBrush(NULL);
+ SetFont(NULL);
+ SetPen(NULL);
+
+ if ( m_context )
{
- wxBitmap* bmp = brush.GetStipple();
- if ( bmp && bmp->Ok() )
- {
- wxDELETE( m_brushImage );
- m_brushImage = Bitmap::FromHBITMAP((HBITMAP)bmp->GetHBITMAP(),(HPALETTE)bmp->GetPalette()->GetHPALETTE());
- m_brush = new TextureBrush(m_brushImage);
- }
+ m_context->Restore( m_state2 );
+ m_context->Restore( m_state1 );
+ delete m_context;
}
}
-void wxGDIPlusContext::SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2, const wxColour&c1, const wxColour&c2)
+
+void wxGDIPlusContext::Clip( const wxRegion ®ion )
{
- m_brushTransparent = false ;
+ m_context->SetClip((HRGN)region.GetHRGN(),CombineModeIntersect);
+}
- wxDELETE(m_brush);
+void wxGDIPlusContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
+{
+ m_context->SetClip(RectF(x,y,w,h),CombineModeIntersect);
+}
+
+void wxGDIPlusContext::ResetClip()
+{
+ m_context->ResetClip();
+}
- m_brush = new LinearGradientBrush( PointF( x1,y1) , PointF( x2,y2),
- Color( c1.Alpha(), c1.Red(),c1.Green() , c1.Blue() ),
- Color( c2.Alpha(), c2.Red(),c2.Green() , c2.Blue() ));
+void wxGDIPlusContext::StrokePath( const wxGraphicsPath *path )
+{
+ if ( m_pen )
+ {
+ m_context->DrawPath( ((wxGDIPlusPen*)m_pen)->GetGDIPlusPen() , (GraphicsPath*) path->GetNativePath() );
+ }
}
-void wxGDIPlusContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
- const wxColour &oColor, const wxColour &cColor)
+void wxGDIPlusContext::FillPath( const wxGraphicsPath *path , int fillStyle )
{
- m_brushTransparent = false ;
+ if ( m_brush )
+ {
+ ((GraphicsPath*) path->GetNativePath())->SetFillMode( fillStyle == wxODDEVEN_RULE ? FillModeAlternate : FillModeWinding);
+ m_context->FillPath( ((wxGDIPlusBrush*)m_brush)->GetGDIPlusBrush() ,
+ (GraphicsPath*) path->GetNativePath());
+ }
+}
- wxDELETE(m_brush);
- wxDELETE(m_brushPath);
+void wxGDIPlusContext::Rotate( wxDouble angle )
+{
+ m_context->RotateTransform( RadToDeg(angle) );
+}
- // Create a path that consists of a single circle.
- m_brushPath = new GraphicsPath();
- m_brushPath->AddEllipse( (REAL)(xc-radius), (REAL)(yc-radius), (REAL)(2*radius), (REAL)(2*radius));
+void wxGDIPlusContext::Translate( wxDouble dx , wxDouble dy )
+{
+ m_context->TranslateTransform( dx , dy );
+}
- PathGradientBrush *b = new PathGradientBrush(m_brushPath);
- m_brush = b;
- b->SetCenterPoint( PointF(xo,yo));
- b->SetCenterColor(Color( oColor.Alpha(), oColor.Red(),oColor.Green() , oColor.Blue() ));
+void wxGDIPlusContext::Scale( wxDouble xScale , wxDouble yScale )
+{
+ m_context->ScaleTransform(xScale,yScale);
+}
- Color colors[] = {Color( cColor.Alpha(), cColor.Red(),cColor.Green() , cColor.Blue() )};
- int count = 1;
- b->SetSurroundColors(colors, &count);
+void wxGDIPlusContext::PushState()
+{
+ GraphicsState state = m_context->Save();
+ m_stateStack.push_back(state);
+}
+
+void wxGDIPlusContext::PopState()
+{
+ GraphicsState state = m_stateStack.back();
+ m_stateStack.pop_back();
+ m_context->Restore(state);
}
// the built-in conversions functions create non-premultiplied bitmaps, while GDIPlus needs them in the
return ;
wxWCharBuffer s = str.wc_str( *wxConvUI );
- m_context->DrawString( s , -1 , m_font , PointF( x , y ) , m_textBrush );
+ m_context->DrawString( s , -1 , ((wxGDIPlusFont*)m_font)->GetGDIPlusFont() ,
+ PointF( x , y ) , ((wxGDIPlusFont*)m_font)->GetGDIPlusBrush() );
// TODO m_backgroundMode == wxSOLID
}
{
wxWCharBuffer s = str.wc_str( *wxConvUI );
FontFamily ffamily ;
+ Font* f = ((wxGDIPlusFont*)m_font)->GetGDIPlusFont();
- m_font->GetFamily(&ffamily) ;
+ f->GetFamily(&ffamily) ;
REAL factorY = m_context->GetDpiY() / 72.0 ;
REAL rDescent = ffamily.GetCellDescent(FontStyleRegular) *
- m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
REAL rAscent = ffamily.GetCellAscent(FontStyleRegular) *
- m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
REAL rHeight = ffamily.GetLineSpacing(FontStyleRegular) *
- m_font->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
+ f->GetSize() / ffamily.GetEmHeight(FontStyleRegular);
if ( height )
*height = rHeight * factorY + 0.5 ;
CharacterRange strRange(0,wcslen(s));
strFormat.SetMeasurableCharacterRanges(1,&strRange);
Region region ;
- m_context->MeasureCharacterRanges(s, -1 , m_font,layoutRect, &strFormat,1,®ion) ;
+ m_context->MeasureCharacterRanges(s, -1 , f,layoutRect, &strFormat,1,®ion) ;
RectF bbox ;
region.GetBounds(&bbox,m_context);
if ( width )
if (text.empty())
return;
+ Font* f = ((wxGDIPlusFont*)m_font)->GetGDIPlusFont();
wxWCharBuffer ws = text.wc_str( *wxConvUI );
size_t len = wcslen( ws ) ;
wxASSERT_MSG(text.length() == len , wxT("GetPartialTextExtents not yet implemented for multichar situations"));
ranges[i].Length = 1 ;
}
strFormat.SetMeasurableCharacterRanges(len,ranges);
- m_context->MeasureCharacterRanges(ws, -1 , m_font,layoutRect, &strFormat,1,regions) ;
+ m_context->MeasureCharacterRanges(ws, -1 , f,layoutRect, &strFormat,1,regions) ;
RectF bbox ;
for ( size_t i = 0 ; i < len ; ++i)
}
}
-void wxGDIPlusContext::SetFont( const wxFont &font )
+void* wxGDIPlusContext::GetNativeContext()
{
- wxASSERT( font.Ok());
- delete m_font;
- wxWCharBuffer s = font.GetFaceName().wc_str( *wxConvUI );
- int size = font.GetPointSize();
- int style = FontStyleRegular;
- if ( font.GetStyle() == wxFONTSTYLE_ITALIC )
- style |= FontStyleItalic;
- if ( font.GetUnderlined() )
- style |= FontStyleUnderline;
- if ( font.GetWeight() == wxFONTWEIGHT_BOLD )
- style |= FontStyleBold;
- m_font = new Font( s , size , style );
+ return m_context;
+}
+
+// concatenates this transform with the current transform of this context
+void wxGDIPlusContext::ConcatTransform( const wxGraphicsMatrix* matrix )
+{
+ m_context->MultiplyTransform((Matrix*) matrix->GetNativeMatrix());
+}
+
+// sets the transform of this context
+void wxGDIPlusContext::SetTransform( const wxGraphicsMatrix* matrix )
+{
+ m_context->SetTransform((Matrix*) matrix->GetNativeMatrix());
+}
+
+// gets the matrix of this context
+void wxGDIPlusContext::GetTransform( wxGraphicsMatrix* matrix )
+{
+ m_context->GetTransform((Matrix*) matrix->GetNativeMatrix());
+}
+//-----------------------------------------------------------------------------
+// wxGDIPlusRenderer declaration
+//-----------------------------------------------------------------------------
+
+class WXDLLIMPEXP_CORE wxGDIPlusRenderer : public wxGraphicsRenderer
+{
+public :
+ wxGDIPlusRenderer()
+ {
+ m_loaded = false;
+ m_gditoken = NULL;
+ }
+
+ virtual ~wxGDIPlusRenderer()
+ {
+ if (m_loaded)
+ {
+ Unload();
+ }
+ }
+
+ // Context
+
+ virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc);
+
+ virtual wxGraphicsContext * CreateContextFromNativeContext( void * context );
+
+ virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window );
+
+ virtual wxGraphicsContext * CreateContext( wxWindow* window );
+
+ // Path
+
+ virtual wxGraphicsPath * CreatePath();
+
+ // Matrix
+
+ virtual wxGraphicsMatrix * CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
+ wxDouble tx=0.0, wxDouble ty=0.0);
+
+
+ virtual wxGraphicsPen* CreatePen(const wxPen& pen) ;
+
+ virtual wxGraphicsBrush* CreateBrush(const wxBrush& brush ) ;
+
+ // sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+ virtual wxGraphicsBrush* CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2) ;
+
+ // sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+ // with radius r and color cColor
+ virtual wxGraphicsBrush* CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor) ;
+
+ // sets the font
+ virtual wxGraphicsFont* CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) ;
+protected :
+ void EnsureIsLoaded();
+ void Load();
+ void Unload();
+
+private :
+ bool m_loaded;
+ DWORD m_gditoken;
+
+ DECLARE_DYNAMIC_CLASS_NO_COPY(wxGDIPlusRenderer)
+} ;
+
+//-----------------------------------------------------------------------------
+// wxGDIPlusRenderer implementation
+//-----------------------------------------------------------------------------
+
+IMPLEMENT_DYNAMIC_CLASS(wxGDIPlusRenderer,wxGraphicsRenderer)
+
+static wxGDIPlusRenderer gs_GDIPlusRenderer;
+
+wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
+{
+ return &gs_GDIPlusRenderer;
+}
+
+void wxGDIPlusRenderer::EnsureIsLoaded()
+{
+ if (!m_loaded)
+ {
+ Load();
+ }
+}
+
+void wxGDIPlusRenderer::Load()
+{
+ GdiplusStartupInput input;
+ GdiplusStartupOutput output;
+ GdiplusStartup(&m_gditoken,&input,&output);
+ m_loaded = true;
+}
+
+void wxGDIPlusRenderer::Unload()
+{
+ if ( m_gditoken )
+ GdiplusShutdown(m_gditoken);
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( const wxWindowDC& dc)
+{
+ EnsureIsLoaded();
+ return new wxGDIPlusContext(this,(HDC) dc.GetHDC());
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeContext( void * context )
+{
+ EnsureIsLoaded();
+ return new wxGDIPlusContext(this,(Graphics*) context);
+}
+
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContextFromNativeWindow( void * window )
+{
+ EnsureIsLoaded();
+ return new wxGDIPlusContext(this,(HWND) window);
+}
+
+wxGraphicsContext * wxGDIPlusRenderer::CreateContext( wxWindow* window )
+{
+ EnsureIsLoaded();
+ return new wxGDIPlusContext(this, (HWND) window->GetHWND() );
+}
+
+// Path
+
+wxGraphicsPath * wxGDIPlusRenderer::CreatePath()
+{
+ EnsureIsLoaded();
+ return new wxGDIPlusPath( this );
+}
+
+
+// Matrix
+
+wxGraphicsMatrix * wxGDIPlusRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
+ wxDouble tx, wxDouble ty)
+
+{
+ EnsureIsLoaded();
+ wxGDIPlusMatrix* m = new wxGDIPlusMatrix( this );
+ m->Set( a,b,c,d,tx,ty ) ;
+ return m;
+}
+
+wxGraphicsPen* wxGDIPlusRenderer::CreatePen(const wxPen& pen)
+{
+ EnsureIsLoaded();
+ if ( !pen.Ok() || pen.GetStyle() == wxTRANSPARENT )
+ return NULL;
+ else
+ return new wxGDIPlusPen( this, pen );
+}
+
+wxGraphicsBrush* wxGDIPlusRenderer::CreateBrush(const wxBrush& brush )
+{
+ EnsureIsLoaded();
+ if ( !brush.Ok() || brush.GetStyle() == wxTRANSPARENT )
+ return NULL;
+ else
+ return new wxGDIPlusBrush( this, brush );
+}
+
+// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
+wxGraphicsBrush* wxGDIPlusRenderer::CreateLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
+ const wxColour&c1, const wxColour&c2)
+{
+ EnsureIsLoaded();
+ wxGDIPlusBrush* brush = new wxGDIPlusBrush(this);
+ brush->CreateLinearGradientBrush(x1, y1, x2, y2, c1, c2);
+ return brush;
}
-wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC& dc)
+// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
+// with radius r and color cColor
+wxGraphicsBrush* wxGDIPlusRenderer::CreateRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
+ const wxColour &oColor, const wxColour &cColor)
{
- return new wxGDIPlusContext( (HDC) dc.GetHDC() );
+ EnsureIsLoaded();
+ wxGDIPlusBrush* brush = new wxGDIPlusBrush(this);
+ brush->CreateRadialGradientBrush(xo,yo,xc,yc,radius,oColor,cColor);
+ return brush;
}
+// sets the font
+wxGraphicsFont* wxGDIPlusRenderer::CreateFont( const wxFont &font , const wxColour &col )
+{
+ EnsureIsLoaded();
+ if ( font.Ok() )
+ return new wxGDIPlusFont( this , font, col );
+ else
+ return NULL;
+}
#endif // wxUSE_GRAPHICS_CONTEXT