+ double ReadDouble(const wxString& key, double defVal) const
+ { double d; (void)Read(key, &d, defVal); return d; }
+
+ bool ReadBool(const wxString& key, bool defVal) const
+ { bool b; (void)Read(key, &b, defVal); return b; }
+
+ template <typename T>
+ T ReadObject(const wxString& key, T const& defVal) const
+ { T t; (void)Read(key, &t, defVal); return t; }
+
+ // for compatibility with wx 2.8
+ long Read(const wxString& key, long defVal) const
+ { return ReadLong(key, defVal); }
+
+
+ // write the value (return true on success)