}
#endif
- // convenience functions returning directly the value (we don't have them for
- // int/double/bool as there would be ambiguities with the long one then)
+ // convenience functions returning directly the value
wxString Read(const wxString& key,
const wxString& defVal = wxEmptyString) const
{ wxString s; (void)Read(key, &s, defVal); return s; }
{ return Read(key, wxString(defVal)); }
#endif
- long Read(const wxString& key, long defVal) const
+ long ReadLong(const wxString& key, long defVal) const
{ long l; (void)Read(key, &l, defVal); return l; }
- // write the value (return true on success)
+ double ReadDouble(const wxString& key, double defVal) const
+ { double d; (void)Read(key, &d, defVal); return d; }
+
+ bool ReadBool(const wxString& key, bool defVal) const
+ { bool b; (void)Read(key, &b, defVal); return b; }
+
+ template <typename T>
+ T ReadObject(const wxString& key, T const& defVal) const
+ { T t; (void)Read(key, &t, defVal); return t; }
+
+ // for compatibility with wx 2.8
+ long Read(const wxString& key, long defVal) const
+ { return ReadLong(key, defVal); }
+
+
+ // write the value (return true on success)
bool Write(const wxString& key, const wxString& value)
{ return DoWriteString(key, value); }