#ifndef _WX_MSW_DCSCREEN_H_
#define _WX_MSW_DCSCREEN_H_
-#include "wx/dc.h"
+#include "wx/dcscreen.h"
+#include "wx/msw/dc.h"
-class WXDLLEXPORT wxScreenDC : public wxDC
+class WXDLLEXPORT wxScreenDCImpl : public wxMSWDCImpl
{
public:
// Create a DC representing the whole screen
- wxScreenDC();
+ wxScreenDCImpl( wxScreenDC *owner );
- // Compatibility with X's requirements for drawing on top of all windows:
- // they don't do anything under MSW
- static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return true; }
- static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return true; }
- static bool EndDrawingOnTop() { return true; }
-
-protected:
virtual void DoGetSize(int *w, int *h) const
{
GetDeviceSize(w, h);
}
-private:
- DECLARE_DYNAMIC_CLASS_NO_COPY(wxScreenDC)
+ DECLARE_CLASS(wxScreenDCImpl)
+ DECLARE_NO_COPY_CLASS(wxScreenDCImpl)
};
#endif // _WX_MSW_DCSCREEN_H_