/////////////////////////////////////////////////////////////////////////////
// Name: spinbutt.h
// Purpose: wxSpinButton class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPINBUTT_H_
#define _WX_SPINBUTT_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "spinbutt.h"
#endif
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
- const wxString& name = "wxSpinButton")
+ const wxString& name = wxT("wxSpinButton"))
{
Create(parent, id, pos, size, style, name);
}
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxSP_VERTICAL | wxSP_ARROW_KEYS,
- const wxString& name = "wxSpinButton");
+ const wxString& name = wxT("wxSpinButton"));
// accessors
// implementation
- virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart ) ;
+ virtual void MacHandleControlClick( WXWidget control , wxInt16 controlpart , bool mouseStillDown ) ;
protected:
void MacHandleValueChanged( int inc ) ;