// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "xh_gauge.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
+#if wxUSE_XRC && wxUSE_GAUGE
+
#include "wx/xrc/xh_gauge.h"
#include "wx/gauge.h"
-#if wxUSE_GAUGE
-
IMPLEMENT_DYNAMIC_CLASS(wxGaugeXmlHandler, wxXmlResourceHandler)
wxGaugeXmlHandler::wxGaugeXmlHandler()
return IsOfClass(node, wxT("wxGauge"));
}
-#endif // wxUSE_GAUGE
+#endif // wxUSE_XRC && wxUSE_GAUGE