virtual wxWindow* GetWxWindow() const
{ return NULL; }
virtual void Cocoa_FrameChanged(void) = 0;
+ virtual bool Cocoa_acceptsFirstMouse(bool &acceptsFirstMouse, WX_NSEvent theEvent)
+ { return false; }
virtual bool Cocoa_drawRect(const NSRect &rect)
{ return false; }
virtual bool Cocoa_mouseDown(WX_NSEvent theEvent)
{ return false; }
virtual bool Cocoa_resetCursorRects()
{ return false; }
+ virtual ~wxCocoaNSView() { }
};
#endif // _WX_COCOA_NSVIEW_H_