\end{itemize}
Note that to activate framework functionality, you need to use some or all of
-the wxWindows \helpref{predefined command identifiers}{predefinedids} in your menus.
+the wxWidgets \helpref{predefined command identifiers}{predefinedids} in your menus.
+
+\perlnote{The document/view framework is available in wxPerl. To use it,
+you will need the following statements in your application code:\par
+{\small
+\begin{verbatim}
+use Wx::DocView;
+use Wx ':docview'; # import constants (optional)
+\end{verbatim}
+}}
\subsection{wxDocument overview}\label{wxdocumentoverview}
Class: \helpref{wxDocument}{wxdocument}
The wxDocument class can be used to model an application's file-based
-data. It is part of the document/view framework supported by wxWindows,
+data. It is part of the document/view framework supported by wxWidgets,
and cooperates with the \helpref{wxView}{wxview}, \helpref{wxDocTemplate}{wxdoctemplate}\rtfsp
and \helpref{wxDocManager}{wxdocmanager} classes.
should pass CLASSINFO(YourDocumentClass) to the wxDocTemplate constructor
so that it knows how to create an instance of this class.
-If you do not wish to use the wxWindows method of creating document
+If you do not wish to use the wxWidgets method of creating document
objects dynamically, you must override wxDocTemplate::CreateDocument
to return an instance of the appropriate class.
Class: \helpref{wxView}{wxview}
The wxView class can be used to model the viewing and editing component of
-an application's file-based data. It is part of the document/view framework supported by wxWindows,
+an application's file-based data. It is part of the document/view framework supported by wxWidgets,
and cooperates with the \helpref{wxDocument}{wxdocument}, \helpref{wxDocTemplate}{wxdoctemplate}
and \helpref{wxDocManager}{wxdocmanager} classes.
See the example application in {\tt samples/docview}.
To use the abstract wxView class, you need to derive a new class and override
-at least the member functions OnCreate, OnDraw, OnUpdate and OnClose. You'll probably
+at least the member functions OnCreate, OnDraw, OnUpdate and OnClose. You will probably
want to override OnMenuCommand to respond to menu commands from the frame containing the
view.
should pass CLASSINFO(YourViewClass) to the wxDocTemplate constructor
so that it knows how to create an instance of this class.
-If you do not wish to use the wxWindows method of creating view
+If you do not wish to use the wxWidgets method of creating view
objects dynamically, you must override wxDocTemplate::CreateView
to return an instance of the appropriate class.
a single document template is constructed, and dialogs will be appropriately
simplified.
-wxDocTemplate is part of the document/view framework supported by wxWindows,
-and cooperates with the \helpref{wxView}{wxview}, \helpref{wxDocument}{wxdocument}
+wxDocTemplate is part of the document/view framework supported by wxWidgets,
+and cooperates with the \helpref{wxView}{wxview}, \helpref{wxDocument}{wxdocument}
and \helpref{wxDocManager}{wxdocmanager} classes.
See the example application in {\tt samples/docview}.
To use the wxDocTemplate class, you do not need to derive a new class.
Just pass relevant information to the constructor including CLASSINFO(YourDocumentClass) and
CLASSINFO(YourViewClass) to allow dynamic instance creation.
-If you do not wish to use the wxWindows method of creating document
+If you do not wish to use the wxWidgets method of creating document
objects dynamically, you must override wxDocTemplate::CreateDocument
and wxDocTemplate::CreateView to return instances of the appropriate class.
{\it NOTE}: the document template has nothing to do with the C++ template construct. C++
-templates are not used anywhere in wxWindows.
+templates are not used anywhere in wxWidgets.
\subsection{wxDocManager overview}\label{wxdocmanageroverview}
Class: \helpref{wxDocManager}{wxdocmanager}
-The wxDocManager class is part of the document/view framework supported by wxWindows,
+The wxDocManager class is part of the document/view framework supported by wxWidgets,
and cooperates with the \helpref{wxView}{wxview}, \helpref{wxDocument}{wxdocument}\rtfsp
and \helpref{wxDocTemplate}{wxdoctemplate} classes.
-A wxDocManager instance coordinates documents, views and document templates. It keeps a list of document and
+A wxDocManager instance coordinates documents, views and document templates. It keeps a list of document
and template instances, and much functionality is routed through this object, such
as providing selection and file dialogs. The application can use this class `as is' or
derive a class and override some members to extend or change the functionality.
to a \helpref{wxCommandProcessor}{wxcommandprocessoroverview} object to execute and
store.
-The wxWindows document/view framework handles Undo and Redo by use of
+The wxWidgets document/view framework handles Undo and Redo by use of
wxCommand and wxCommandProcessor objects. You might find further uses
for wxCommand, such as implementing a macro facility that stores, loads
and replays commands.
void wxDocParentFrame::OnMRUFile(wxCommandEvent& event)
{
- wxString f(m_docManager->GetHistoryFile(event.GetSelection() - wxID_FILE1));
+ wxString f(m_docManager->GetHistoryFile(event.GetId() - wxID_FILE1));
if (f != "")
(void)m_docManager->CreateDocument(f, wxDOC_SILENT);
}
\end{verbatim}
}
-\subsection{wxWindows predefined command identifiers}\label{predefinedids}
+\subsection{wxWidgets predefined command identifiers}\label{predefinedids}
To allow communication between the application's menus and the
document/view framework, several command identifiers are predefined for you