#include "wx/thread.h"
#include "wx/timer.h"
-#include "wx/private/socketevtdispatch.h"
+#include "wx/private/selectdispatcher.h"
#include "wx/dfb/private.h"
+#include "wx/nonownedwnd.h"
#define TRACE_EVENTS _T("events")
#if wxUSE_SOCKETS
// handle any pending socket events:
- wxSocketEventDispatcher::Get().RunLoop();
+ wxSelectDispatcher::Get().RunLoop(0);
#endif
}
case DFEC_WINDOW:
{
wxDFBWindowEvent winevent(((const DFBEvent&)event).window);
- wxTopLevelWindowDFB::HandleDFBWindowEvent(winevent);
+ wxNonOwnedWindow::HandleDFBWindowEvent(winevent);
break;
}