// delete an item
void Delete(int id); /* If it's a submenu, menu is not destroyed. VZ: why? */
+ // Client data
+ inline void SetClientData(void* clientData) { m_clientData = clientData; }
+ inline void* GetClientData() const { return m_clientData; }
+
// menu item control
void Enable(int id, bool Flag);
bool Enabled(int id) const;
wxEvtHandler * m_parent;
wxEvtHandler * m_eventHandler;
wxWindow *m_pInvokingWindow;
+ void* m_clientData;
};
// ----------------------------------------------------------------------------