return *this;
}
-bool wxColour::operator == ( const wxColour& col )
+bool wxColour::operator == ( const wxColour& col ) const
{
return m_refData == col.m_refData;
}
-bool wxColour::operator != ( const wxColour& col)
+bool wxColour::operator != ( const wxColour& col) const
{
return m_refData != col.m_refData;
}
if (!Ok()) return;
if ((M_COLDATA->m_hasPixel) && (M_COLDATA->m_colormap == cmap)) return;
+
M_COLDATA->FreeColour();
GdkColormapPrivate *private_colormap = (GdkColormapPrivate*) cmap;