+ wxCHECK_RET( bitmap.Ok(), wxT("invalid bitmap") );
+
+ Display *dpy = (Display*) wxGetDisplay();
+ Visual* vis = DefaultVisual( dpy, DefaultScreen( dpy ) );
+ int bpp = DefaultDepth( dpy, DefaultScreen( dpy ) );
+
+ XImage *ximage = XGetImage( dpy,
+ (Drawable)bitmap.GetPixmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight(),
+ AllPlanes, ZPixmap );
+
+ wxCHECK_RET( ximage, wxT("couldn't create image") );
+
+ Create( bitmap.GetWidth(), bitmap.GetHeight() );
+ char unsigned *data = GetData();
+
+ if (!data)
+ {
+ XDestroyImage( ximage );
+ wxFAIL_MSG( wxT("couldn't create image") );
+ return;
+ }
+
+ /*
+ GdkImage *gdk_image_mask = (GdkImage*) NULL;
+ if (bitmap.GetMask())
+ {
+ gdk_image_mask = gdk_image_get( bitmap.GetMask()->GetBitmap(),
+ 0, 0,
+ bitmap.GetWidth(), bitmap.GetHeight() );
+
+ SetMaskColour( 16, 16, 16 ); // anything unlikely and dividable
+ }
+ */
+
+ // Retrieve depth info
+
+ XVisualInfo vinfo_template;
+ XVisualInfo *vi;
+
+ vinfo_template.visual = vis;
+ vinfo_template.visualid = XVisualIDFromVisual( vis );
+ vinfo_template.depth = bpp;
+ int nitem = 0;
+
+ vi = XGetVisualInfo( dpy, VisualIDMask|VisualDepthMask, &vinfo_template, &nitem );
+
+ wxCHECK_RET( vi, wxT("no visual") );
+
+ if ((bpp == 16) && (vi->red_mask != 0xf800)) bpp = 15;
+
+ XFree( vi );
+
+ XColor colors[256];
+ if (bpp == 8)
+ {
+ Colormap cmap = (Colormap)wxTheApp->GetMainColormap( dpy );
+
+ for (int i = 0; i < 256; i++) colors[i].pixel = i;
+ XQueryColors( dpy, cmap, colors, 256 );
+ }
+
+ long pos = 0;
+ for (int j = 0; j < bitmap.GetHeight(); j++)
+ {
+ for (int i = 0; i < bitmap.GetWidth(); i++)
+ {
+ int pixel = XGetPixel( ximage, i, j );
+ if (bpp <= 8)
+ {
+ data[pos] = colors[pixel].red >> 8;
+ data[pos+1] = colors[pixel].green >> 8;
+ data[pos+2] = colors[pixel].blue >> 8;
+ } else if (bpp == 15)
+ {
+ data[pos] = (pixel >> 7) & 0xf8;
+ data[pos+1] = (pixel >> 2) & 0xf8;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else if (bpp == 16)
+ {
+ data[pos] = (pixel >> 8) & 0xf8;
+ data[pos+1] = (pixel >> 3) & 0xfc;
+ data[pos+2] = (pixel << 3) & 0xf8;
+ } else
+ {
+ data[pos] = (pixel >> 16) & 0xff;
+ data[pos+1] = (pixel >> 8) & 0xff;
+ data[pos+2] = pixel & 0xff;
+ }
+
+ /*
+ if (gdk_image_mask)
+ {
+ int mask_pixel = gdk_image_get_pixel( gdk_image_mask, i, j );
+ if (mask_pixel == 0)
+ {
+ data[pos] = 16;
+ data[pos+1] = 16;
+ data[pos+2] = 16;
+ }
+ }
+ */
+
+ pos += 3;
+ }
+ }
+
+ XDestroyImage( ximage );
+ /*
+ if (gdk_image_mask) gdk_image_destroy( gdk_image_mask );
+ */
+}
+#endif
+
+#ifdef __WXPM__
+// OS/2 Presentation manager conversion routings
+
+wxBitmap wxImage::ConvertToBitmap() const
+{
+ if ( !Ok() )
+ return wxNullBitmap;
+ wxBitmap bitmap; // remove
+// TODO:
+/*
+ int sizeLimit = 1024*768*3;
+
+ // width and height of the device-dependent bitmap
+ int width = GetWidth();
+ int bmpHeight = GetHeight();
+
+ // calc the number of bytes per scanline and padding
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+ // calc the number of DIBs and heights of DIBs
+ int numDIB = 1;
+ int hRemain = 0;
+ int height = sizeLimit/bytePerLine;
+ if( height >= bmpHeight )
+ height = bmpHeight;
+ else
+ {
+ numDIB = bmpHeight / height;
+ hRemain = bmpHeight % height;
+ if( hRemain >0 ) numDIB++;
+ }
+
+ // set bitmap parameters
+ wxBitmap bitmap;
+ wxCHECK_MSG( Ok(), bitmap, wxT("invalid image") );
+ bitmap.SetWidth( width );
+ bitmap.SetHeight( bmpHeight );
+ bitmap.SetDepth( wxDisplayDepth() );
+
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ wxCHECK_MSG( lpDIBh, bitmap, wxT("could not allocate memory for DIB header") );
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = (DWORD)width;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ // the general formula for biSizeImage:
+ // ( ( ( ((DWORD)width*24) +31 ) & ~31 ) >> 3 ) * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *)malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate memory for DIB") );
+ free( lpDIBh );
+ return bitmap;
+ }
+
+ // create and set the device-dependent bitmap
+ HDC hdc = ::GetDC(NULL);
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ HBITMAP hbitmap;
+ hbitmap = ::CreateCompatibleBitmap( hdc, width, bmpHeight );
+ ::SelectObject( memdc, hbitmap);
+
+ // copy image data into DIB data and then into DDB (in a loop)
+ unsigned char *data = GetData();
+ int i, j, n;
+ int origin = 0;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits;
+
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB-1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+
+ for( j=0; j<height; j++ )
+ {
+ for( i=0; i<width; i++ )
+ {
+ *(ptbits++) = *(ptdata+2);
+ *(ptbits++) = *(ptdata+1);
+ *(ptbits++) = *(ptdata );
+ ptdata += 3;
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = 0;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ // if numDIB = 1, lines below can also be used
+ // hbitmap = CreateDIBitmap( hdc, &(lpDIBh->bmiHeader), CBM_INIT, lpBits, lpDIBh, DIB_RGB_COLORS );
+ // The above line is equivalent to the following two lines.
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // ::SetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS);
+ // or the following lines
+ // hbitmap = ::CreateCompatibleBitmap( hdc, width, height );
+ // HDC memdc = ::CreateCompatibleDC( hdc );
+ // ::SelectObject( memdc, hbitmap);
+ // ::SetDIBitsToDevice( memdc, 0, 0, width, height,
+ // 0, 0, 0, height, (void *)lpBits, lpDIBh, DIB_RGB_COLORS);
+ // ::SelectObject( memdc, 0 );
+ // ::DeleteDC( memdc );
+ }
+ bitmap.SetHBITMAP( (WXHBITMAP) hbitmap );
+
+ // similarly, created an mono-bitmap for the possible mask
+ if( HasMask() )
+ {
+ hbitmap = ::CreateBitmap( (WORD)width, (WORD)bmpHeight, 1, 1, NULL );
+ ::SelectObject( memdc, hbitmap);
+ if( numDIB == 1 ) height = bmpHeight;
+ else height = sizeLimit/bytePerLine;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ origin = 0;
+ unsigned char r = GetMaskRed();
+ unsigned char g = GetMaskGreen();
+ unsigned char b = GetMaskBlue();
+ unsigned char zero = 0, one = 255;
+ ptdata = data;
+ for( n=0; n<numDIB; n++ )
+ {
+ if( numDIB > 1 && n == numDIB - 1 && hRemain > 0 )
+ {
+ // redefine height and size of the (possibly) last smaller DIB
+ // memory is not reallocated
+ height = hRemain;
+ lpDIBh->bmiHeader.biHeight = (DWORD)(-height);
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine*height;
+ }
+ ptbits = lpBits;
+ for( int j=0; j<height; j++ )
+ {
+ for(i=0; i<width; i++ )
+ {
+ if( (*(ptdata++)!=r) | (*(ptdata++)!=g) | (*(ptdata++)!=b) )
+ {
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ *(ptbits++) = one;
+ }
+ else
+ {
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ *(ptbits++) = zero;
+ }
+ }
+ for( i=0; i< padding; i++ ) *(ptbits++) = zero;
+ }
+ ::StretchDIBits( memdc, 0, origin, width, height,\
+ 0, 0, width, height, lpBits, lpDIBh, DIB_RGB_COLORS, SRCCOPY);
+ origin += height;
+ }
+ // create a wxMask object
+ wxMask *mask = new wxMask();
+ mask->SetMaskBitmap( (WXHBITMAP) hbitmap );
+ bitmap.SetMask( mask );
+ }
+
+ // free allocated resources
+ ::SelectObject( memdc, 0 );
+ ::DeleteDC( memdc );
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+
+ // check the wxBitmap object
+ if( bitmap.GetHBITMAP() )
+ bitmap.SetOk( TRUE );
+ else
+ bitmap.SetOk( FALSE );
+*/
+ return bitmap;
+}
+
+wxImage::wxImage( const wxBitmap &bitmap )
+{
+ // check the bitmap
+ if( !bitmap.Ok() )
+ {
+ wxFAIL_MSG( wxT("invalid bitmap") );
+ return;
+ }
+
+ // create an wxImage object
+ int width = bitmap.GetWidth();
+ int height = bitmap.GetHeight();
+ Create( width, height );
+ unsigned char *data = GetData();
+ if( !data )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for image") );
+ return;
+ }
+
+ // calc the number of bytes per scanline and padding in the DIB
+ int bytePerLine = width*3;
+ int sizeDWORD = sizeof( DWORD );
+ int lineBoundary = bytePerLine % sizeDWORD;
+ int padding = 0;
+ if( lineBoundary > 0 )
+ {
+ padding = sizeDWORD - lineBoundary;
+ bytePerLine += padding;
+ }
+// TODO:
+/*
+ // create a DIB header
+ int headersize = sizeof(BITMAPINFOHEADER);
+ LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
+ if( !lpDIBh )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB header") );
+ free( data );
+ return;
+ }
+ // Fill in the DIB header
+ lpDIBh->bmiHeader.biSize = headersize;
+ lpDIBh->bmiHeader.biWidth = width;
+ lpDIBh->bmiHeader.biHeight = -height;
+ lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
+ lpDIBh->bmiHeader.biPlanes = 1;
+ lpDIBh->bmiHeader.biBitCount = 24;
+ lpDIBh->bmiHeader.biCompression = BI_RGB;
+ lpDIBh->bmiHeader.biClrUsed = 0;
+ // These seem not really needed for our purpose here.
+ lpDIBh->bmiHeader.biClrImportant = 0;
+ lpDIBh->bmiHeader.biXPelsPerMeter = 0;
+ lpDIBh->bmiHeader.biYPelsPerMeter = 0;
+ // memory for DIB data
+ unsigned char *lpBits;
+ lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
+ if( !lpBits )
+ {
+ wxFAIL_MSG( wxT("could not allocate data for DIB") );
+ free( data );
+ free( lpDIBh );
+ return;
+ }
+
+ // copy data from the device-dependent bitmap to the DIB
+ HDC hdc = ::GetDC(NULL);
+ HBITMAP hbitmap;
+ hbitmap = (HBITMAP) bitmap.GetHBITMAP();
+ ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+
+ // copy DIB data into the wxImage object
+ int i, j;
+ unsigned char *ptdata = data;
+ unsigned char *ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ *(ptdata++) = *(ptbits+2);
+ *(ptdata++) = *(ptbits+1);
+ *(ptdata++) = *(ptbits );
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+
+ // similarly, set data according to the possible mask bitmap
+ if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
+ {
+ hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
+ // memory DC created, color set, data copied, and memory DC deleted
+ HDC memdc = ::CreateCompatibleDC( hdc );
+ ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
+ ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
+ ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
+ ::DeleteDC( memdc );
+ // background color set to RGB(16,16,16) in consistent with wxGTK
+ unsigned char r=16, g=16, b=16;
+ ptdata = data;
+ ptbits = lpBits;
+ for( i=0; i<height; i++ )
+ {
+ for( j=0; j<width; j++ )
+ {
+ if( *ptbits != 0 )
+ ptdata += 3;
+ else
+ {
+ *(ptdata++) = r;
+ *(ptdata++) = g;
+ *(ptdata++) = b;
+ }
+ ptbits += 3;
+ }
+ ptbits += padding;
+ }
+ SetMaskColour( r, g, b );
+ SetMask( TRUE );
+ }
+ else
+ {
+ SetMask( FALSE );
+ }
+ // free allocated resources
+ ::ReleaseDC(NULL, hdc);
+ free(lpDIBh);
+ free(lpBits);
+*/