static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
- /* this may have to be overwritten when special, non-default visuals have
- to be set. it is also platform dependent as only X knows about displays
- and visuals. */
- virtual bool InitVisual();
-
- virtual bool OnInit();
+ /* override for altering the way wxGTK intializes the GUI (palette/visual/colorcube).
+ * under wxMSW, OnInitGui() does nothing by default. when overriding this method,
+ * the code in it is likely to be platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui();
- virtual int OnRun();
- virtual int OnExit();
+
+ /* override to create top level frame, display splash screen etc. */
+ virtual bool OnInit() { return FALSE; }
+
+ virtual int OnRun() { return MainLoop(); }
+ virtual int OnExit() { return 0; }
wxWindow *GetTopWindow();
void SetTopWindow( wxWindow *win );
+
virtual int MainLoop();
void ExitMainLoop();
bool Initialized();
virtual bool Pending();
virtual void Dispatch();
- inline void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
+ inline void SetWantDebugOutput( bool flag ) { m_wantDebugOutput = flag; }
inline bool GetWantDebugOutput() { return m_wantDebugOutput; }
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents( wxWindow* win );
inline wxString GetAppName() const
- {
- if (m_appName != "")
- return m_appName;
- else return m_className;
- }
+ { if (m_appName != "") return m_appName; else return m_className; }
+ inline void SetAppName( const wxString& name ) { m_appName = name; }
- inline void SetAppName(const wxString& name) { m_appName = name; };
inline wxString GetClassName() const { return m_className; }
- inline void SetClassName(const wxString& name) { m_className = name; }
+ inline void SetClassName( const wxString& name ) { m_className = name; }
+
const wxString& GetVendorName() const { return m_vendorName; }
- void SetVendorName(const wxString& name) { m_vendorName = name; }
+ void SetVendorName( const wxString& name ) { m_vendorName = name; }
- inline void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
+ inline void SetExitOnFrameDelete( bool flag ) { m_exitOnFrameDelete = flag; }
inline bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
- void SetPrintMode(int WXUNUSED(mode) ) {};
- int GetPrintMode() const { return wxPRINT_POSTSCRIPT; };
+ void SetPrintMode( int WXUNUSED(mode) ) {}
+ int GetPrintMode() const { return wxPRINT_POSTSCRIPT; }
- // override this function to create default log target of arbitrary
- // user-defined classv (default implementation creates a wxLogGui object)
+ /* override this function to create default log target of arbitrary
+ * user-defined classv (default implementation creates a wxLogGui object) */
virtual wxLog *CreateLogTarget();
- // GTK implementation
+ // implementation
- static void CommonInit();
- static void CommonCleanUp();
+ static bool Initialize();
+ static bool InitialzeVisual();
+ static void CleanUp();
bool ProcessIdle();
+#if wxUSE_THREADS
+ void ProcessPendingEvents();
+#endif
void DeletePendingObjects();
+ /// This can be used to suppress the generation of Idle events.
+ inline void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
+ inline bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
+
bool m_initialized;
bool m_exitOnFrameDelete;
bool m_wantDebugOutput;
wxWindow *m_topWindow;
gint m_idleTag;
+#if wxUSE_THREADS
+ gint m_wakeUpTimerTag;
+#endif
unsigned char *m_colorCube;
int argc;
char **argv;
- static wxAppInitializerFunction m_appInitFn;
-
-private:
- wxString m_vendorName,
- m_appName,
- m_className;
+ wxString m_vendorName;
+ wxString m_appName;
+ wxString m_className;
+ static wxAppInitializerFunction m_appInitFn;
+ private:
+ /// Set to TRUE while we are in wxYield().
+ bool m_suppressIdleEvents;
DECLARE_EVENT_TABLE()
};