#pragma implementation "window.h"
#endif
+#ifdef __VMS
+#define XtDisplay XTDISPLAY
+#define XtWindow XTWINDOW
+#define XtScreen XTSCREEN
+#endif
+
#include "wx/setup.h"
#include "wx/menu.h"
#include "wx/dc.h"
wxWindow *wxGetActiveWindow()
{
// TODO
+ wxFAIL_MSG("Not implemented");
return NULL;
}
+// Find the wxWindow at the current mouse position, returning the mouse
+// position.
+wxWindow* wxFindWindowAtPointer(wxPoint& pt)
+{
+ return wxFindWindowAtPoint(wxGetMousePosition());
+}
+
+// Get the current mouse position.
+wxPoint wxGetMousePosition()
+{
+ Display *display = (Display*) wxGetDisplay();
+ Window rootWindow = RootWindowOfScreen (DefaultScreenOfDisplay(display));
+ Window rootReturn, childReturn;
+ int rootX, rootY, winX, winY;
+ unsigned int maskReturn;
+
+ XQueryPointer (display,
+ rootWindow,
+ &rootReturn,
+ &childReturn,
+ &rootX, &rootY, &winX, &winY, &maskReturn);
+ return wxPoint(rootX, rootY);
+}
+
// ----------------------------------------------------------------------------
// wxNoOptimize: switch off size optimization
// ----------------------------------------------------------------------------