#include "wx/cocoa/ObjcPose.h"
#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/mbarman.h"
#include "wx/cocoa/ObjcPose.h"
#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/mbarman.h"
If nil is returned then idle event processing occurs until the user
does not request anymore idle events or until a real event comes through.
If nil is returned then idle event processing occurs until the user
does not request anymore idle events or until a real event comes through.
- (NSEvent *)nextEventMatchingMask:(unsigned int)mask untilDate:(NSDate *)expiration inMode:(NSString *)mode dequeue:(BOOL)flag
{
// Get the same events except don't block
- (NSEvent *)nextEventMatchingMask:(unsigned int)mask untilDate:(NSDate *)expiration inMode:(NSString *)mode dequeue:(BOOL)flag
{
// Get the same events except don't block
#ifdef __WXDEBUG__
void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
#ifdef __WXDEBUG__
void wxApp::OnAssert(const wxChar *file, int line, const wxChar* cond, const wxChar *msg)
{
wxAppBase::OnAssert(file, line, cond, msg);
wxAppBase::OnAssert(file, line, cond, msg);