-// SciTE - Scintilla based Text Editor
-// KeyWords.h - colourise for particular languages
-// Copyright 1998-2000 by Neil Hodgson <neilh@scintilla.org>
+// Scintilla source code edit control
+/** @file KeyWords.h
+ ** Colourise for particular languages.
+ **/
+// Copyright 1998-2001 by Neil Hodgson <neilh@scintilla.org>
// The License.txt file describes the conditions under which this software may be distributed.
typedef void (*LexerFunction)(unsigned int startPos, int lengthDoc, int initStyle,
WordList *keywordlists[], Accessor &styler);
+/**
+ * A LexerModule is responsible for lexing and folding a particular language.
+ * The class maintains a list of LexerModules which can be searched to find a
+ * module appropriate to a particular language.
+ */
class LexerModule {
- static LexerModule *base;
- LexerModule *next;
+protected:
+ const LexerModule *next;
int language;
- LexerFunction fn;
+ LexerFunction fnLexer;
+ LexerFunction fnFolder;
+ const char * const * wordListDescriptions;
+
+ static const LexerModule *base;
+ static int nextLanguage;
+
public:
- LexerModule(int language_, LexerFunction fn_);
- static void Colourise(unsigned int startPos, int lengthDoc, int initStyle,
- int language, WordList *keywordlists[], Accessor &styler);
+ const char *languageName;
+ LexerModule(int language_, LexerFunction fnLexer_,
+ const char *languageName_=0, LexerFunction fnFolder_=0,
+ const char * const wordListDescriptions_[] = NULL);
+ int GetLanguage() const { return language; }
+
+ // -1 is returned if no WordList information is available
+ int GetNumWordLists() const;
+ const char *GetWordListDescription(int index) const;
+
+ virtual void Lex(unsigned int startPos, int lengthDoc, int initStyle,
+ WordList *keywordlists[], Accessor &styler) const;
+ virtual void Fold(unsigned int startPos, int lengthDoc, int initStyle,
+ WordList *keywordlists[], Accessor &styler) const;
+ static const LexerModule *Find(int language);
+ static const LexerModule *Find(const char *languageName);
};
+/**
+ * Check if a character is a space.
+ * This is ASCII specific but is safe with chars >= 0x80.
+ */
+inline bool isspacechar(unsigned char ch) {
+ return (ch == ' ') || ((ch >= 0x09) && (ch <= 0x0d));
+}
+
inline bool iswordchar(char ch) {
- return isalnum(ch) || ch == '.' || ch == '_';
+ return isascii(ch) && (isalnum(ch) || ch == '.' || ch == '_');
}
inline bool iswordstart(char ch) {
- return isalnum(ch) || ch == '_';
+ return isascii(ch) && (isalnum(ch) || ch == '_');
}
inline bool isoperator(char ch) {
- if (isalnum(ch))
+ if (isascii(ch) && isalnum(ch))
return false;
// '.' left out as it is used to make up numbers
if (ch == '%' || ch == '^' || ch == '&' || ch == '*' ||
return true;
return false;
}
-