#endif // Win32/16
}
+// ----------------------------------------------------------------------------
+// env vars
+// ----------------------------------------------------------------------------
+
+bool wxGetEnv(const wxString& var, wxString *value)
+{
+ // first get the size of the buffer
+ DWORD dwRet = ::GetEnvironmentVariable(var, NULL, 0);
+ if ( !dwRet )
+ {
+ // this means that there is no such variable
+ return FALSE;
+ }
+
+ if ( value )
+ {
+ (void)::GetEnvironmentVariable(var, value->GetWriteBuf(dwRet), dwRet);
+ value->UngetWriteBuf();
+ }
+
+ return TRUE;
+}
+
+bool wxSetEnv(const wxString& var, const wxChar *value)
+{
+ // some compilers have putenv() or _putenv() or _wputenv() but it's better
+ // to always use Win32 function directly instead of dealing with them
+#if defined(__WIN32__)
+ if ( !::SetEnvironmentVariable(var, value) )
+ {
+ wxLogLastError(_T("SetEnvironmentVariable"));
+
+ return FALSE;
+ }
+
+ return TRUE;
+#else // no way to set env vars
+ return FALSE;
+#endif
+}
+
// ----------------------------------------------------------------------------
// process management
// ----------------------------------------------------------------------------
case VER_PLATFORM_WIN32_WINDOWS:
str.Printf(_("Windows 9%c"),
- info.dwMinorVersion == 0 ? _T('5') : _T('9'));
+ info.dwMinorVersion == 0 ? _T('5') : _T('8'));
if ( !wxIsEmpty(info.szCSDVersion) )
{
str << _T(" (") << info.szCSDVersion << _T(')');
// get display info
// ----------------------------------------------------------------------------
+// See also the wxGetMousePosition in window.cpp
+// Deprecated: use wxPoint wxGetMousePosition() instead
void wxGetMousePosition( int* x, int* y )
{
POINT pt;
if ( height ) *height = GetDeviceCaps(dc, VERTRES);
}
+void wxDisplaySizeMM(int *width, int *height)
+{
+ ScreenHDC dc;
+
+ if ( width ) *width = GetDeviceCaps(dc, HORZSIZE);
+ if ( height ) *height = GetDeviceCaps(dc, VERTSIZE);
+}
+
+
// ---------------------------------------------------------------------------
// window information functions
// ---------------------------------------------------------------------------