+
+ #if defined(__VISAGECPP__)
+ #define DEBUG_PRINTF(NAME) { static int raz=0; \
+ printf( #NAME " %i\n",raz); fflush(stdout); raz++; }
+ #else
+ #define DEBUG_PRINTF(NAME)
+ #endif
+#endif // __WXDEBUG__ || wxUSE_DEBUG_CONTEXT
+
+// we must disable optimizations for VC.NET because otherwise its too eager
+// linker discards wxClassInfo objects in release build thus breaking many,
+// many things
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", off)
+#endif
+
+#if wxUSE_EXTENDED_RTTI
+const wxClassInfo* wxObject::sm_classParentswxObject[] = { NULL } ;
+ wxObject* wxVariantToObjectConverterwxObject ( const wxxVariant &data )
+{ return data.Get<wxObject*>() ; }
+ wxxVariant wxObjectToVariantConverterwxObject ( wxObject *data )
+ { return wxxVariant( dynamic_cast<wxObject*> (data) ) ; }
+ wxClassInfo wxObject::sm_classwxObject(sm_classParentswxObject , wxT("") , wxT("wxObject"),
+ (int) sizeof(wxObject), \
+ (wxObjectConstructorFn) 0 ,
+ (wxPropertyInfo*) NULL,(wxHandlerInfo*) NULL,0 , 0 ,
+ 0 , wxVariantToObjectConverterwxObject , wxObjectToVariantConverterwxObject);
+ template<> void wxStringReadValue(const wxString & , wxObject * & ){assert(0) ;}
+ template<> void wxStringWriteValue(wxString & , wxObject* const & ){assert(0) ;}
+ template<> const wxTypeInfo* wxGetTypeInfo( wxObject ** )
+ { static wxClassTypeInfo s_typeInfo(&wxObject::sm_classwxObject) ; return &s_typeInfo ; }
+#else
+wxClassInfo wxObject::sm_classwxObject( wxT("wxObject"), 0, 0,
+ (int) sizeof(wxObject),
+ (wxObjectConstructorFn) 0 );
+#endif
+
+// restore optimizations
+#if defined __VISUALC__ && __VISUALC__ >= 1300
+ #pragma optimize("", on)