// Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
////////////////////////////////////////////////////////////////////////////////
// =============================================================================
// -----------------------------------------------------------------------------
// headers
// -----------------------------------------------------------------------------
-#ifdef __GNUG__
-#pragma implementation "list.h"
+
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
+ #pragma implementation "list.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#ifndef WX_PRECOMP
#include "wx/defs.h"
#include "wx/list.h"
- #include "wx/utils.h" // for copystring() (beurk...)
#endif
+#if !wxUSE_STL
+
// =============================================================================
// implementation
// =============================================================================
// -----------------------------------------------------------------------------
// wxListKey
// -----------------------------------------------------------------------------
-
wxListKey wxDefaultListKey;
bool wxListKey::operator==(wxListKeyValue value) const
m_nodeFirst =
m_nodeLast = (wxNodeBase *) NULL;
- switch (m_keyType) {
-
+ switch (m_keyType)
+ {
case wxKEY_INTEGER:
{
long key;
wxCHECK_MSG( m_keyType == wxKEY_NONE, (wxNodeBase *)NULL,
wxT("need a key for the object to append") );
- wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object);
+ // we use wxDefaultListKey even though it is the default parameter value
+ // because gcc under Mac OS X seems to miscompile this call otherwise
+ wxNodeBase *node = CreateNode(m_nodeLast, (wxNodeBase *)NULL, object,
+ wxDefaultListKey);
return AppendCommon(node);
}
next = m_nodeFirst;
}
- wxNodeBase *node = CreateNode(prev, next, object);
+ // wxDefaultListKey: see comment in Append() above
+ wxNodeBase *node = CreateNode(prev, next, object, wxDefaultListKey);
if ( !m_nodeFirst )
{
m_nodeLast = node;
return (wxNodeBase *)NULL;
}
-wxNodeBase *wxListBase::Find(void *object) const
+wxNodeBase *wxListBase::Find(const void *object) const
{
for ( wxNodeBase *current = GetFirst(); current; current = current->GetNext() )
{
// go through the list and put the pointers into the array
wxNodeBase *node;
- for ( node = GetFirst(); node; node = node->Next() )
+ for ( node = GetFirst(); node; node = node->GetNext() )
{
- *objPtr++ = node->Data();
+ *objPtr++ = node->GetData();
}
// sort the array
- qsort((void *)objArray,num,sizeof(wxObject *),compfunc);
+ qsort((void *)objArray,num,sizeof(wxObject *),
+#ifdef __WXWINCE__
+ (int (__cdecl *)(const void *,const void *))
+#endif
+ compfunc);
// put the sorted pointers back into the list
objPtr = objArray;
- for ( node = GetFirst(); node; node = node->Next() )
+ for ( node = GetFirst(); node; node = node->GetNext() )
{
node->SetData(*objPtr++);
}
delete[] objArray;
}
+void wxListBase::Reverse()
+{
+ wxNodeBase* node = m_nodeFirst;
+ wxNodeBase* tmp;
+
+ while (node)
+ {
+ // swap prev and next pointers
+ tmp = node->m_next;
+ node->m_next = node->m_previous;
+ node->m_previous = tmp;
+
+ // this is the node that was next before swapping
+ node = tmp;
+ }
+
+ // swap first and last node
+ tmp = m_nodeFirst; m_nodeFirst = m_nodeLast; m_nodeLast = tmp;
+}
+
+void wxListBase::DeleteNodes(wxNodeBase* first, wxNodeBase* last)
+{
+ wxNodeBase* node = first;
+
+ while (node != last)
+ {
+ wxNodeBase* next = node->GetNext();
+ DeleteNode(node);
+ node = next;
+ }
+}
+
+// ============================================================================
+// compatibility section from now on
+// ============================================================================
+
+#ifdef wxLIST_COMPATIBILITY
+
// -----------------------------------------------------------------------------
// wxList (a.k.a. wxObjectList)
// -----------------------------------------------------------------------------
+IMPLEMENT_DYNAMIC_CLASS(wxList, wxObject)
+
+wxList::wxList( int key_type )
+ : wxObjectList( (wxKeyType)key_type )
+{
+}
+
void wxObjectListNode::DeleteData()
{
delete (wxObject *)GetData();
}
-// -----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
// wxStringList
-// -----------------------------------------------------------------------------
+// ----------------------------------------------------------------------------
+
+static inline wxChar* MYcopystring(const wxString& s)
+{
+ wxChar* copy = new wxChar[s.length() + 1];
+ return wxStrcpy(copy, s.c_str());
+}
+
+static inline wxChar* MYcopystring(const wxChar* s)
+{
+ wxChar* copy = new wxChar[wxStrlen(s) + 1];
+ return wxStrcpy(copy, s);
+}
+
+IMPLEMENT_DYNAMIC_CLASS(wxStringList, wxObject)
// instead of WX_DEFINE_LIST(wxStringListBase) we define this function
// ourselves
}
}
+wxStringList::wxStringList()
+{
+ DeleteContents(TRUE);
+}
+
// Variable argument list, terminated by a zero
// Makes new storage for the strings
wxStringList::wxStringList (const wxChar *first, ...)
{
wxChar *s = node->GetData();
if ( new_copies )
- string_array[i] = copystring(s);
+ string_array[i] = MYcopystring(s);
else
string_array[i] = s;
node = node->GetNext();
return FALSE;
}
-static int LINKAGEMODE
+#ifdef __WXWINCE__
+extern "C" int __cdecl
+#else
+extern "C" int LINKAGEMODE
+#endif
+
wx_comparestrings(const void *arg1, const void *arg2)
{
wxChar **s1 = (wxChar **) arg1;
delete [] array;
}
+
+wxNode *wxStringList::Add(const wxChar *s)
+{
+ return (wxNode *)wxStringListBase::Append(MYcopystring(s));
+}
+
+wxNode *wxStringList::Prepend(const wxChar *s)
+{
+ return (wxNode *)wxStringListBase::Insert(MYcopystring(s));
+}
+
+#endif // wxLIST_COMPATIBILITY
+
+#endif // !wxUSE_STL