%module glcanvas
%{
-#include "helpers.h"
+#include "export.h"
+#ifdef __WXMSW__
+#include "myglcanvas.h"
+#else
#include <wx/glcanvas.h>
+#endif
+
%}
//---------------------------------------------------------------------------
%extern events.i
-%{
-#if defined(__WXMSW__)
- static wxString wxPyEmptyStr("");
- static wxPoint wxPyDefaultPosition(-1, -1);
- static wxSize wxPyDefaultSize(-1, -1);
-#endif
-%}
-
%pragma(python) code = "import wx"
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
-class wxGLContext {
+class wxGLContext : public wxObject {
public:
wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette = wxNullPalette);
~wxGLContext();
//---------------------------------------------------------------------------
+%typemap(python, in) int *attribList (int *temp) {
+ int i;
+ if (PySequence_Check($source)) {
+ int size = PyObject_Length($source);
+ temp = new int[size+1]; // (int*)malloc((size + 1) * sizeof(int));
+ for (i = 0; i < size; i++) {
+ temp[i] = PyInt_AsLong(PySequence_GetItem($source, i));
+ }
+ temp[size] = 0;
+ $target = temp;
+ }
+}
+
+%typemap(python, freearg) int *attribList
+{
+ delete [] $source;
+}
+
+
+
class wxGLCanvas : public wxScrolledWindow {
public:
wxGLCanvas(wxWindow *parent, wxWindowID id = -1,
- const wxPoint& pos = wxPyDefaultPosition,
- const wxSize& size = wxPyDefaultSize, long style = 0,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = 0,
const char* name = "GLCanvas",
- int *attribList = 0,
+ int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
%pragma(python) addtomethod = "__init__:#wx._StdWindowCallbacks(self)"